Ticket #2 (closed enhancement: fixed)

Opened 7 years ago

Last modified 13 months ago

Gameplay - Unit AI

Reported by: stuart Owned by:
Priority: Should Have Milestone: Alpha 10
Component: Core engine Keywords:
Cc:

Description (last modified by historic_bruno) (diff)

  • When a unit depletes a resource object, he should seek out another one to gather from if nearby.
  • Stances
    • GUI: List stance options in GUI and allow user to select the stance for current unit.
  • Units react to opponents in LOS, depending on stance (move to attack, hold ground and attack, don't attack except to retaliate). Changed to "ready" animation instead of idle.
  • Units react to opponents in attack range, depending on stance (move to attack, hold ground and attack, don't attack except to retaliate).
  • Equally, depending on stance's freedom of movement, capable idle units will repair or heal nearby damaged units and buildings when not otherwise engaged.
  • When an entity places the foundation for a structure, he'll move over to it and aid in constructing it.

Change History

comment:1 Changed 7 years ago by Matei

  • Owner set to Matei

comment:2 Changed 7 years ago by stuart

  • Description modified (diff)

comment:3 Changed 7 years ago by Matei

  • Owner Matei deleted

comment:4 Changed 7 years ago by Matei

  • Description modified (diff)

comment:5 Changed 7 years ago by Matei

  • Description modified (diff)

comment:6 Changed 7 years ago by Matei

  • Description modified (diff)

comment:7 Changed 3 years ago by anonymous

  • Milestone Playability Demo deleted

Milestone Playability Demo deleted

comment:8 Changed 3 years ago by wacko

  • Milestone set to Backlog

comment:9 Changed 2 years ago by historic_bruno

  • Description modified (diff)

comment:10 Changed 13 months ago by historic_bruno

  • Status changed from new to closed
  • Resolution set to fixed
  • Milestone changed from Backlog to Alpha 9

comment:11 Changed 13 months ago by historic_bruno

Idle healers and healing is now implemented as of [11536]. Any remaining UnitAI tasks should have their own tickets.

comment:12 Changed 13 months ago by historic_bruno

  • Milestone changed from Alpha 9 to Alpha 10

comment:13 Changed 13 months ago by k776

  • Type changed from task to enhancement
Note: See TracTickets for help on using tickets.