Opened 11 years ago

Closed 10 years ago

#2105 closed enhancement (wontfix)

minimap can give a hint about terrain elevation - possible cheat

Reported by: fabio Owned by:
Priority: If Time Permits Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

The minimap shows the current position of the screen view with a red symbol, with its size depending on the zoom level. Also the zoom level get automatically adjusted when moving to a different terrain elevation (e.g. a mountain).

This also happens when moving the view onto an unexplored map area, the red symbol size changes according to terrain elevation which should be unknown. This may reveal some details to a player that he should not see, and possibly also the position of enemy players (some maps puts starting CC on a mountain). This may be relevant especially for RMS, where the terrain change on every instance.

Maybe the zoom level should not be modified when on an unexplored area (but this should not be done if "Reveal map" cheat is in use), using rather the last value when on explored terrain.

I know this isn't a big issue anyway, so setting the priority to the minimum.

Change History (3)

comment:1 by sanderd17, 11 years ago

There's even an easier way to know the terrain profiles. Just select a building that can set a waypoint (s.a. a CC). Then you set the waypoint on different unknown locations, and it will be fairly easy to see the elevation profile.

That said, it's indeed not a big issue, as you can only see terrain elevation, and not what your opponent is doing.

comment:2 by historic_bruno, 11 years ago

Or because the terrain is still rendered but only shaded black to hide it in SoD, you could simply move the camera around to "explore" it. This sounds far more annoying and complicated to fix than accepting it as a very minor cheat.

comment:3 by Josh, 10 years ago

Milestone: Backlog
Resolution: wontfix
Status: newclosed

Hiding the terrain profile from unexplored terrain would most likely be a massive amount of work to fix this exploit of questionable application so I'm closing this as wontfix.

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