GUI: Display of entity properties hides other information
In an MP game of Oasis, the blue (host's) cavalry can be clicked upon to show unit details in the upper-left corner of the screen. Here, the range information is displayed with very many digits, thus overwriting the next field. It would be good to display all floating-point information in the GUI with one digit of precision, which can be expressed in printf via "%.1f".
Change History
(3)
Owner: |
set to Anton Galitch
|
Status: |
new → assigned
|
Resolution: |
→ fixed
|
Status: |
assigned → closed
|
Milestone: |
Open Source Release
|
Milestone Open Source Release deleted