Changes between Version 4 and Version 6 of Ticket #2154


Ignore:
Timestamp:
Oct 12, 2013, 7:23:19 PM (11 years ago)
Author:
Itms
Comment:

This is the patch I wrote. It works after revision [13987] which implements the back to work behaviour.

Please tell me what you think about it !

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  • Ticket #2154

    • Property Cc againsttcpa84@… added
    • Property Keywords review patch added
    • Property Summary Add a "Town Bell" button[PATCH] Add a "Town Bell" button
  • Ticket #2154 – Description

    v4 v6  
    1 What I am writing works like this :
     1This feature works like this :
    22
    33 * A new component, named TownBellStriker, allows for example CCs to ring the Town Bell
    4  * The Town Bell is effective just in a range which can be adjusted in TownBellStriker (for instance, territory extension for CCs)
    5  * The bell can be triggered in 'yellow alert' and all female citizens look for a place to garrison ; or in 'red alert', in that case female citizens look for a place to garrison and citizen soldiers for a place to garrison and attack from
    6  * A unit ungarrisoned (by another Town Bell or manually) will go back to the work it was performing. '''IMPORTANT''' : This means '''this patch includes''' #799. All comments concerning the 'back to work' behaviour should be posted there and not here.
     4 * The Town Bell is effective just in a range which can be adjusted in TownBellStriker (I chose initial territory extension for CCs, which are for the moment the only template implementing this component)
     5 * The bell can be triggered in 'yellow alert' (ie. normal mode) and all female citizens look for a place to garrison. Then, one can trigger the 'end of alert' bell, or pass into 'red alert', in that case citizen soldiers garrison too
     6 * A unit ungarrisoned (by another Town Bell or manually) will go back to the work it was performing.
    77 * The Ungarrisoning Town Bell is effective across the entire map, but ungarrisons only the units garrisoned by the ungarrisonning TownBellStriker.
     8
     9I need artwork for the feature, please visit this post : http://www.wildfiregames.com/forum/index.php?showtopic=17703