Opened 10 years ago
Closed 10 years ago
#2310 closed defect (fixed)
[PATCH] Graphic settings aren't saved between different executions
Reported by: | José Manuel Santamaría Lema | Owned by: | José Manuel Santamaría Lema |
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Priority: | Nice to Have | Milestone: | Alpha 16 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Graphic settings aren't saved after you close the game, so if you had disabled shadows you have had to set that again each time you executed 0AD.
Santa is working on a patch.
Attachments (2)
Change History (12)
comment:1 by , 10 years ago
Description: | modified (diff) |
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comment:2 by , 10 years ago
Keywords: | patch review added |
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comment:3 by , 10 years ago
by , 10 years ago
Attachment: | 0ad_save_graphics_settings.diff added |
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comment:4 by , 10 years ago
Summary: | Graphic settings aren't saved between different executions → [PATCH] Graphic settings aren't saved between different executions |
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follow-up: 6 comment:5 by , 10 years ago
Milestone: | Backlog → Alpha 16 |
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The patch works for shadows, but it's quite obvious we would need it for all other settings too. Can you do that?
IMO, it's no good idea to save one setting, and forget another, as it will cause confusion.
by , 10 years ago
Attachment: | 0ad_save_graphics_settings_v2.diff added |
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comment:6 by , 10 years ago
Replying to sanderd17:
The patch works for shadows, but it's quite obvious we would need it for all other settings too. Can you do that?
See the new attached patch 0ad_save_graphics_settings_v2.diff, is that what you mean? Something else?
IMO, it's no good idea to save one setting, and forget another, as it will cause confusion.
comment:7 by , 10 years ago
This should be a higher priority, shouldn't it? Our users will be quite confused if the options dialog rests every execution.
comment:8 by , 10 years ago
Replacing the in-game options menu with the one from the main menu would work best in my opinion.
comment:10 by , 10 years ago
Keywords: | patch review removed |
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Resolution: | → fixed |
Status: | new → closed |
Superseded by r15007.
NOTE: in options.xml the code was indented with four spaces, this contradicts the coding conventions explained here http://trac.wildfiregames.com/wiki/Coding_Conventions but that was done like that because the entire file is currently indented with four spaces. Also, maybe the code should be moved to a *.js file?