Opened 10 years ago

Closed 10 years ago

#2476 closed defect (needsinfo)

[NEEDS INFO] Help error

Reported by: Spartanlazer73 Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by historic_bruno)

Every time I open the game it gives me this

Function call failed: return value was -110100 (VFS directory not found)
Location: vfs.cpp:105 (VFS::GetDirectoryEntries)

Call stack:

VFS::GetDirectoryEntries (vfs.cpp:105)
    this = (unavailable)
    path = 0x0033EC14 -> 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = [8] { 47 ('/'), 0, 40 ('('), 0, 0, 0, 0, 0 }

    fileInfos = 0x0033EBC8 -> (unsupported vector<CFileInfo >)
    subdirectoryNames = 0x00000000
    directory = 0x00A7DEA0 -> 
        m_files = (unsupported map<Path,VfsFile >)
        m_subdirectories = (unsupported map<Path,VfsDirectory >)
        m_realDirectory = 
            px = 0x00BBF000 -> 
                (IFileLoader)
                m_path = 
                    path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
                    separator = "\G"

                m_priority = 5 (0x00000005)
                m_flags = 19 (0x00000013)
                m_watch = 
                    px = 0x00A7F9C8 -> 
                        link = 
                            m_prev = 0x00BBE9E0 -> 
                                m_prev = 0x00A7F9C8 (see above)
                                m_next = 0x00A7F9C8 (see above)

                            m_next = 0x00BBE9E0 (see above)

                        request = 
                            px = 0x00A7CD28 -> 
                                m_path = 
                                    path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
                                    separator = "\cɄ"

                                m_dirHandle = 
                                    m_hDir = 0x00000244

                                m_data = 0x10A58AE8 -> [8] { 196 (0xC4), 0 (0x00), 167 (0xA7), 0 (0x00), 56 (0x38), 240 (0xF0), 201 (0xC9), 0 (0x00) }
                                m_ovl = 0x00BBDD30 -> 
                                    Internal = 259 (0x00000103)
                                    InternalHigh = 0 (0x00000000)
                                    Offset = 0 (0x00000000)
                                    OffsetHigh = 0 (0x00000000)
                                    Pointer = 0x00000000
                                    hEvent = 0x00000248


                            pn = 
                                pi_ = 0x00A7F9B0 -> 
                                    use_count_ = 1 (0x00000001)
                                    weak_count_ = 1 (0x00000001)




                    pn = 
                        pi_ = 0x00A7F9E0 -> 
                            use_count_ = 1 (0x00000001)
                            weak_count_ = 1 (0x00000001)




            pn = 
                pi_ = 0x00A7F890 -> 
                    use_count_ = 1 (0x00000001)
                    weak_count_ = 1 (0x00000001)



        m_shouldPopulate = 0 (0x00000000)

    s = (ScopedLock)
    it = (_Tree<<Path,VfsFile>::const_iterator)

vfs::GetPathnames (vfs_util.cpp:43)
    fs = 0x00FB5780 -> 
        px = 0x00A7DE88 -> (IVFS)
        pn = 
            pi_ = 0x00A7C540 -> 
                use_count_ = 1 (0x00000001)
                weak_count_ = 1 (0x00000001)



    path = 0x0033EC14 (see above)
    filter = 0x00F363B0 -> "*.js"
    pathnames = 0x0033EC34 -> (unsupported vector<Path >)
    files = (unsupported vector<CFileInfo >)
    i = 16471936 (0x00FB5780)

ScriptInterface::LoadGlobalScripts (scriptinterface.cpp:635)
    this = (unavailable)
    pathnames = (unsupported vector<Path >)

CGUIManager::CGUIManager (guimanager.cpp:58)
    this = (unavailable)
    scriptInterface = 0x00BBE4E8 -> 
        m = (auto_ptr<ScriptInterface_impl>)


InitGraphics (gamesetup.cpp:980)
    args = (unavailable)
    flags = (unavailable)
    profilerGPUEnable = false
    setup_vmode = false
    context = [2048] 
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        2 (0x02)
        0 (0x00)
        0 (0x00)
        0 (0x00) ...
    buf = [500] 
        0
        6
        0
        0
        0
        0
        17200
        171
        62800
        51 ('3')
        2
        0 ...
    context = [2048] 
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        2 (0x02)
        0 (0x00)
        0 (0x00)
        0 (0x00) ...
    context = [2048] 
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        2 (0x02)
        0 (0x00)
        0 (0x00)
        0 (0x00) ...
    setup_gui = (bool)0x18
    data = 
        m_Val = 
            px = 0x0033EF20 -> 14618281969319936 (0x0033EF4000020000)
            pn = 
                pi_ = 0x0033EEF4 -> 
                    use_count_ = 0 (0x00000000)
                    weak_count_ = 0 (0x00000000)




    e = 0x0000EDCC

RunGameOrAtlas (main.cpp:471)
    argc = 1 (0x00000001)
    argv = 0x00BBE398 -> 0x00A7B108 -> "C:\Users\Joshua\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')


    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 4

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 723

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 16

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 65535

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 64284

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0


    replay = 
        m_Stream = 0x00000000

    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 21528

    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 33720

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 4

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 723

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 16

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 65535

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 64284

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0


    builder = 
        m_VFS = 
            px = 0x00BBE3AC -> (IVFS)
            pn = 
                pi_ = 0x00FB542C -> 
                    use_count_ = 0 (0x00000000)
                    weak_count_ = 11008552 (0x00A7FA28)



        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 31688



main (main.cpp:516)
    argc = 1 (0x00000001)
    argv = 0x00BBE398 (see above)

wmain (wseh.cpp:380)
    argc = 1 (0x00000001)
    argv = 0x00A76EC0 -> 0x00A76EC8 -> "C:\Users\Joshua\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
    utf8_argv = (unsupported vector<char * >)
    ret = 0 (0x00000000)
    utf8 = (unsupported basic_string<char,char_traits<char> >)

CallStartupWithinTryBlock (wseh.cpp:397)
    ret = 0 (0x00000000)

RtlInitializeExceptionChain (:0)

RtlInitializeExceptionChain (:0)


errno = 0 (No error reported here)
OS error = 2 (The system cannot find the file specified.)

Here are the logs

Attachments (2)

crashlog.dmp (63.3 KB ) - added by Spartanlazer73 10 years ago.
crashlog.txt (22.3 KB ) - added by Spartanlazer73 10 years ago.

Download all attachments as: .zip

Change History (4)

by Spartanlazer73, 10 years ago

Attachment: crashlog.dmp added

by Spartanlazer73, 10 years ago

Attachment: crashlog.txt added

comment:1 by historic_bruno, 10 years ago

Description: modified (diff)

That is usually a problem with the installation - it can't find the data and everything is failing. Can you try uninstalling and reinstalling the game?

comment:2 by historic_bruno, 10 years ago

Milestone: Backlog
Resolution: needsinfo
Status: newclosed
Summary: Help error[NEEDS INFO] Help error
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