Opened 9 years ago

Closed 4 years ago

#2909 closed defect (worksforme)

VisualActor incorrectness when carrying resources

Reported by: AlThePhoenix Owned by:
Priority: Nice to Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Freagarach)

(As seen on the forums: http://www.wildfiregames.com/forum/index.php?showtopic=18229&page=2#entry300151)

Sometimes after a worker was sent to get resources and after dropping them off, the VisualActor seem to show the carry animations while they are not carrying resources. Only happens after they were manually ordered to drop the resources off (by sending them to a drop off structure). Atleast I never had it happen when they worked on their own.

https://dl.dropboxusercontent.com/u/93679544/Screenshots/0%20AD/issues/0ad_workercarrying_01.jpg https://dl.dropboxusercontent.com/u/93679544/Screenshots/0%20AD/issues/0ad_workercarrying_04.jpg https://dl.dropboxusercontent.com/u/93679544/Screenshots/0%20AD/issues/0ad_workercarrying_07.jpg https://dl.dropboxusercontent.com/u/93679544/Screenshots/0%20AD/issues/0ad_workercarrying_08.jpg https://dl.dropboxusercontent.com/u/93679544/Screenshots/0%20AD/issues/0ad_workercarrying_09.jpg

This can be reproduced by selecting a bunch of workers (best trying it with atleast 5) and making them gather resources. Once all of them carry atleast 1 unit of a resource, make them drop them off at a building. Do that by rapidly clicking on the drop off structure and keep clicking until all the units have delivered their resources.

Change History (1)

comment:1 by Freagarach, 4 years ago

Description: modified (diff)
Milestone: Backlog
Resolution: worksforme
Status: newclosed

Not reproducible with r23594.

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