Opened 10 years ago
Closed 10 years ago
#2912 closed defect (invalid)
Elephants and Siege Engines stop with the enviroment and builds
Reported by: | BryentSerk | Owned by: | |
---|---|---|---|
Priority: | If Time Permits | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Hello. Thank you for the time and for the great game you was make. Its realy a good game. I write you because the elephants and siege engines was stoped with the envioroment and builds when i move them between forest or builds. Sorry for my english. And thanks again. Greetings.
Change History (1)
comment:1 by , 10 years ago
Keywords: | Elephants stop in the forest removed |
---|---|
Milestone: | Backlog |
Resolution: | → invalid |
Status: | new → closed |
Note:
See TracTickets
for help on using tickets.
Hello, unfortunately this is a side effect of our pathfinding algorithms that need to be re-factored somehow. :/ We're perfectly aware of this important issue. I'll close your ticket, because it is not something we can fix separately, and because other reports have already been made.
Thanks for your participation, and enjoy playing 0 A.D.!