#2992 closed enhancement (wontfix)
Automatic fallback based on selectable health limit
Reported by: | Kalle Richter | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
I'd be nice to set up an automatic fallback to a selectable point or the closest of multiple if none is set explicitly where units go when they have undercut a certain percentage of their livepoints.
Change History (3)
comment:1 by , 9 years ago
comment:2 by , 9 years ago
Resolution: | → wontfix |
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Status: | new → closed |
It feels a little too heavy on auto-micro, imo.
I don't feel that this would positively impact gameplay significantly while adding another interface layer.
comment:3 by , 9 years ago
Milestone: | Backlog |
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Can be nice discuss abot that in the Forum.