Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#2992 closed enhancement (wontfix)

Automatic fallback based on selectable health limit

Reported by: Kalle Richter Owned by:
Priority: Nice to Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

I'd be nice to set up an automatic fallback to a selectable point or the closest of multiple if none is set explicitly where units go when they have undercut a certain percentage of their livepoints.

Change History (3)

comment:1 by Lionkanzen, 9 years ago

Can be nice discuss abot that in the Forum.

comment:2 by scythetwirler, 9 years ago

Resolution: wontfix
Status: newclosed

It feels a little too heavy on auto-micro, imo.

I don't feel that this would positively impact gameplay significantly while adding another interface layer.

comment:3 by leper, 9 years ago

Milestone: Backlog
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