Ticket #33 (closed task: duplicate)

Opened 7 years ago

Last modified 13 months ago

Entity Event - Lock & Unlock

Reported by: stuart Owned by:
Priority: Nice to Have Milestone:
Component: Core engine Keywords:
Cc:

Description (last modified by jan) (diff)

  • XML.Entity.Actions.Lock
  • Used only by the Wall Gate entity. Normally the gate will automatically open to let friendly units through, and otherwise close. Toggling the gate to Locked via a GUI button makes the gate stay closed even when friendlies are nearby.

Change History

comment:1 Changed 5 years ago by jan

  • Description modified (diff)

comment:2 Changed 3 years ago by anonymous

  • Milestone Advanced Playability Demo deleted

Milestone Advanced Playability Demo deleted

comment:3 Changed 3 years ago by wacko

  • Milestone set to Backlog

comment:4 Changed 13 months ago by historic_bruno

  • Status changed from new to closed
  • Resolution set to duplicate
  • Milestone Backlog deleted

Duplicated by #619 with more detail.

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