Ticket #33 (new task)
Entity Event - Lock & Unlock
| Reported by: | stuart | Owned by: | |
|---|---|---|---|
| Priority: | Nice to Have | Milestone: | Backlog |
| Component: | Game engine | Keywords: | |
| Cc: |
Description (last modified by jan) (diff)
- XML.Entity.Actions.Lock
- Used only by the Wall Gate entity. Normally the gate will automatically open to let friendly units through, and otherwise close. Toggling the gate to Locked via a GUI button makes the gate stay closed even when friendlies are nearby.
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