(closed task: duplicate)
Entity Event - Lock & Unlock
- Used only by the Wall Gate entity. Normally the gate will automatically open to let friendly units through, and otherwise close. Toggling the gate to Locked via a GUI button makes the gate stay closed even when friendlies are nearby.
Changed 3 years ago by anonymous
Advanced Playability Demo deleted
Changed 13 months ago by historic_bruno
changed from new to closed
set to duplicate