#3361 closed defect (fixed)
Windows binary requiring SSE2
Reported by: | cody | Owned by: | leper |
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Priority: | Should Have | Milestone: | Alpha 19 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
I am trying to run the game on my dual processor Pentium III windows XP machine, but it immediately crashes.
Is this game compatible with the 686 architecture or does it require the sse2 instruction set?
When I try to run the program pyrogenises.exe from the folder c:/../../Application Data\0 A.D. alpha\binaries\system\ I see an immediate message box that says "The application failed to initialize properly (0xc000001d)Click ok to terminate the program."
My PC is powerful enough to run the game, but I'm not sure if this game requires the sse2 instruction set.
PC specs: CPU: 2x 1.5ghz Pentium III processors Graphics: Radeon HD 4670 with 1 gigabyte of vram. RAM: 3 gigabytes OS: Windows XP SP3
Attachments (1)
Change History (4)
by , 9 years ago
comment:2 by , 9 years ago
Milestone: | Backlog → Alpha 19 |
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Summary: | Game won't launch on my P.C. → Windows binary requiring SSE2 |
#2191/r13971 added that only for Windows, which wasn't a really consensus decision and might not have resulted in any huge improvements.
You could either compile the game yourself with the above patch, get SVN (see TortoiseSVN_Guide) or wait for the next alpha release.
comment:3 by , 9 years ago
Would be nice if someone could check if the last autobuild actually doesn't use any SSE2 instructions any more. Since VS2012 changed the default use SSE2 we might have to supply /arch:IA32
to change that.
screenshot of error message