#3671 closed defect (fixed)
[PATCH] Players can't rejoin if observers rejoins prior
Reported by: | elexis | Owned by: | elexis |
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Priority: | Nice to Have | Milestone: | Alpha 20 |
Component: | Network | Keywords: | patch |
Cc: | Patch: |
Description
If MAX_CLIENTS
are connected to the server, no further joins are possible.
So if a player disconnects from a full server and an observer rejoins, the player can't rejoin.
In a19 it can only happen with late-observer-joins enabled. On a18 it happened too because observer-late-joins were possible due to a bug.
The NetServer
should always keep the required number of client slots available and only allow observer-joins in case actual "observer slots" are available.
Change History (5)
comment:1 by , 8 years ago
Keywords: | patch review added |
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Milestone: | Backlog → Alpha 20 |
comment:2 by , 8 years ago
Milestone: | Alpha 20 → Alpha 21 |
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comment:4 by , 8 years ago
Keywords: | review removed |
---|---|
Milestone: | Alpha 21 → Alpha 20 |
Summary: | Players can't rejoin if observers rejoins prior → [PATCH] Players can't rejoin if observers rejoins prior |
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ticket:3254#attachment:t3254_arbitrary_observer_limit_v1.patch