Ticket #405 (closed defect: fixed)
LOS manager is slow
| Reported by: | Philip | Owned by: | |
|---|---|---|---|
| Priority: | Should Have | Milestone: | Alpha 2 |
| Component: | Core engine | Keywords: | |
| Cc: |
Description
Profiler indicates the game is spending ~14% of its process's cycles in CLOSManager::GetStatus and CLOSManager::GetUnitStatus, when sitting idle in the default map, which is far too much.
Attachments
Change History
comment:1 Changed 3 years ago by Philip
(I'm keeping the patch here so it doesn't get lost, but don't want to test or apply it now because it'll get broken by the simulation rewrite - it should be revisited once that's done.)
comment:2 Changed 3 years ago by anonymous
- Milestone Open Source Release deleted
Milestone Open Source Release deleted
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a patch from telaviv