#435 closed task (fixed)
Unit selection in GUI
Reported by: | Philip Taylor | Owned by: | Philip Taylor |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
The new simulation system should let you select entities properly. Inputs should be similar to the old system - click to select, double-click to select all of type on screen, triple-click to select all of type in world, drag to select in area, shift to add to current selection, plus predefined groups, or something like that. Also it should handle own vs enemy units sensibly. See ps/Interact.cpp
and gui/session_new/input.js
.
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This almost all works (after #515).