Opened 7 years ago

Closed 7 years ago

#4604 closed defect (duplicate)

crash but i can play

Reported by: Guillaume Owned by:
Priority: Should Have Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description

Function call failed: return value was -100102 (Case 2) Location: wmi.cpp:62 (Init)

Call stack:

Init (wmi.cpp:62)

pLoc =

m_pInterface = 0x00000032

ModuleInit (module_init.cpp:47)

initState = 0x00E0971C -> 4294867266 (0xFFFE7942) init = 0x00CF5DD0 -> (Init)

wmi_GetClassInstances (wmi.cpp:108)

className = 0x00DB6494 -> "Win32_SoundDevice" instances = 0x008FE8BC -> (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >) pEnum =

m_pInterface = 0x01040C10 ->

(IUnknown)

query = [200]

13568 14126 12848 50 ('2') 0 0 0 0 0 0 15 0 ...

pObj =

m_pInterface = 0x008FE6EC ->

(IUnknown)

instance = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT >) numReturned = 9371694 (0x008F002E) name = 0x008FE890 -> [8] { 17160, 208, 25748, 219, 59580, 143, 61404, 23944 } value =

vt = 12539 (0x30FB) wReserved1 = 62838 (0xF576) wReserved2 = 2936 (0x0B78) wReserved3 = 259 (0x0103) llVal = 40506970449373284 (0x008FE8E0008FE864) lVal = 9431140 (0x008FE864) bVal = 100 (0x64) iVal = 59492 (0xE864) fltVal = 0.000000 (0x008FE864) dblVal = 5.68011e-306 (0x008FE8E0008FE864) boolVal = 59492 (0xE864) scode = 9431140 (0x008FE864) cyVal = { Lo = 9431140 (0x008FE864), Hi = 9431264 (0x008FE8E0), int64 = 40506970449373284 (0x008FE8E0008FE864) } date = 5.68011e-306 (0x008FE8E0008FE864) bstrVal = 0x008FE864 -> [8] { 0, 0, 9, 0, 2, 0, 0, 0 } punkVal = 0x008FE864 (see above) pdispVal = 0x008FE864 (see above) parray = 0x008FE864 (see above) pbVal = 0x008FE864 (see above) piVal = 0x008FE864 (see above) plVal = 0x008FE864 (see above) pllVal = 0x008FE864 (see above) pfltVal = 0x008FE864 (see above) pdblVal = 0x008FE864 (see above) pboolVal = 0x008FE864 (see above) pscode = 0x008FE864 (see above) pcyVal = 0x008FE864 (see above) pdate = 0x008FE864 (see above) pbstrVal = 0x008FE864 (see above) ppunkVal = 0x008FE864 (see above) ppdispVal = 0x008FE864 (see above) pparray = 0x008FE864 (see above) pvarVal = 0x008FE864 (see above) byref = 0x008FE864 (see above) cVal = 100 ('d') uiVal = 59492 (0xE864) ulVal = 9431140 (0x008FE864) ullVal = 40506970449373284 (0x008FE8E0008FE864) intVal = 9431140 (0x008FE864) uintVal = 9431140 (0x008FE864) pdecVal = 0x008FE864 (see above) pcVal = 0x008FE864 (see above) puiVal = 0x008FE864 (see above) pulVal = 0x008FE864 (see above) pullVal = 0x008FE864 (see above) pintVal = 0x008FE864 (see above) puintVal = 0x008FE864 (see above) pvRecord = 0x008FE864 (see above) pRecInfo = 0x008FE8E0 ->

(IUnknown)

decVal =

wReserved = 12539 (0x30FB) scale = [8] { 118 (0x76), 245 (0xF5), 120 (0x78), 11 (0x0B), 3 (0x03), 1 (0x01), 100 (0x64), 232 (0xE8) } sign = 245 (0xF5) signscale = 62838 (0xF576) Hi32 = 16976760 (0x01030B78) Lo32 = 9431140 (0x008FE864) Mid32 = 9431264 (0x008FE8E0) Lo64 = 40506970449373284 (0x008FE8E0008FE864)

win_get_snd_info (wsnd.cpp:130)

instances = (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >) names = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >) versionList = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) dlls = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >)

WriteSystemInfo (util.cpp:87)

cpuClock = 6.77282e-043 (0x372E35323FEE80D7) driverInfo = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) smbios = (unsupported basic_string<char,char_traits<char> >) un =

sysname = "022 ms" nodename = [16] { 205, 50 ('2'), 12, 10, 0, 0, 0, 15, 0, 0, 0, 0, 42 ('*'), 54 ('6'), 12, 250 } release = [9] { 236, 93 (']'), 15, 0, 0, 1, 1, 0, 0 } version = [16] { 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 72 ('H'), 205, 50 ('2'), 12, 40 ('('), 42 ('*') } machine = [9] { 54 ('6'), 12, 88 ('X'), 239, 136, 93 (']'), 208, 180, 0 }

pathname =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 40 ('(')

cardName = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) LINE_81_ =

m_t0 = 0.953296 (0x3FEE816677F93E09) m_description = 0x00D8EF30 -> "write_sys_info"

seconds = 3976174010951958743 (0x372E35323FEE80D7) timestampBuf = [100]

32 (' ') 0 0 0 31 0 32 (' ') 0 15 0 40 ('(') 0 ...

InitGraphics (gamesetup.cpp:1029)

args = (unavailable) flags = (unavailable) profilerGPUEnable = (bool)0x8F setup_vmode = false context = [2048]

121 (0x79) 191 (0xBF) 7 (0x07) 119 (0x77) 72 (0x48) 154 (0x9A) 7 (0x07) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) 96 (0x60) 236 (0xEC) 143 (0x8F) 0 (0x00) ...

buf = [500]

10 0 62632 143 62700 143 62663 143 62632 143 0 256 ...

context = [2048]

121 (0x79) 191 (0xBF) 7 (0x07) 119 (0x77) 72 (0x48) 154 (0x9A) 7 (0x07) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) 96 (0x60) 236 (0xEC) 143 (0x8F) 0 (0x00) ...

context = [2048]

121 (0x79) 191 (0xBF) 7 (0x07) 119 (0x77) 72 (0x48) 154 (0x9A) 7 (0x07) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) 96 (0x60) 236 (0xEC) 143 (0x8F) 0 (0x00) ...

rq =

mContext = 0x00000000

setup_gui = (bool)0xCA data =

{

(js::ValueOperations<JS::Rooted<JS::Value> >)

}

stack = 0x008FEC7C -> 0x00000050 prev = 0x770B67B0 ->

(js::RootedBase<void *>) stack = 0x8B55FF8B -> (unavailable - internal error)

prev = 0x1475FFEC ->

(js::RootedBase<void *>) stack = (unavailable - internal error)

prev = (unavailable - internal error)

ptr = (unavailable - internal error)

ptr = 0xFF1075FF

ptr =

data =

asBits = -8306425119 (0xFFFFFFFE10E602E1) s = { payload =

i32 = 283509473 (0x10E602E1) u32 = 283509473 (0x10E602E1) boo = 283509473 (0x10E602E1) str = 0x10E602E1 -> (JSString) sym = 0x10E602E1 (see above) obj = 0x10E602E1 (see above) cell = 0x10E602E1 (see above) ptr = 0x10E602E1 (see above) why = 283509473 word = 283509473 (0x10E602E1) uintptr = 283509473 (0x10E602E1)

, tag = -2 }

asDouble = -1.#QNAN (0xFFFFFFFE10E602E1) asPtr = 0x10E602E1 (see above)

scriptInterface = (shared_ptr<ScriptInterface>) e = 0x10E60031 ->

(exception) m_msg = (unavailable - internal error)

RunGameOrAtlas (main.cpp:525)

argc = 1 (0x00000001) argv = 0x00FB0008 -> 0x00FB0028 -> "E:\O AD\0 A.D. alpha\binaries\system\pyrogenesis.exe" replayFile = (unsupported basic_string<char,char_traits<char> >) scriptEngine =

(Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >)

args =

m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\')

res = 0 (0x0000000000000000) paths =

m_root =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65160

m_rdata =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 10

m_gameData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2

m_userData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0

m_config =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1

m_cache =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63800

m_logs =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 35288

replay =

m_Stream = 0x00000004

mod =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 39030

zip =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4

mods = (unsupported vector<CStr8 >) paths =

m_root =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65160

m_rdata =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 10

m_gameData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2

m_userData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0

m_config =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1

m_cache =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63800

m_logs =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 35288

builder =

m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 32 (' ')

m_NumBaseMods = 5573696 (0x00550C40)

SDL_main (main.cpp:567)

argc = 1 (0x00000001) argv = 0x00FB0008 (see above)

main_utf8 (sdl_windows_main.c:126)

argc = 1 (0x00000001) argv = 0x00FB0008 (see above)

wmain (sdl_windows_main.c:151)

argc = 1 (0x00000001) wargv = 0x01023088 -> 0x01023090 -> 69 (0x0045) wenvp = 0x01018FA8 -> 50368 (0xC4C0) argv = 0x00FB0008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001)

CallStartupWithinTryBlock (wseh.cpp:364)

ret = 13381952 (0x00CC3140)

RtlSubscribeWnfStateChangeNotification (:0)

RtlSubscribeWnfStateChangeNotification (:0)

errno = 0 (No error reported here) OS error = 0 (no error code was set)

Change History (2)

comment:1 by Guillaume, 7 years ago

game crash but i can play

comment:2 by elexis, 7 years ago

Keywords: Crash removed
Milestone: Backlog
Resolution: duplicate
Status: newclosed

We're on it: #4569.

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