Opened 7 years ago
Closed 7 years ago
#4604 closed defect (duplicate)
crash but i can play
Reported by: | Guillaume | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
Function call failed: return value was -100102 (Case 2) Location: wmi.cpp:62 (Init)
Call stack:
Init (wmi.cpp:62)
pLoc =
m_pInterface = 0x00000032
ModuleInit (module_init.cpp:47)
initState = 0x00E0971C -> 4294867266 (0xFFFE7942) init = 0x00CF5DD0 -> (Init)
wmi_GetClassInstances (wmi.cpp:108)
className = 0x00DB6494 -> "Win32_SoundDevice" instances = 0x008FE8BC -> (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >) pEnum =
m_pInterface = 0x01040C10 ->
(IUnknown)
query = [200]
13568 14126 12848 50 ('2') 0 0 0 0 0 0 15 0 ...
pObj =
m_pInterface = 0x008FE6EC ->
(IUnknown)
instance = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT >) numReturned = 9371694 (0x008F002E) name = 0x008FE890 -> [8] { 17160, 208, 25748, 219, 59580, 143, 61404, 23944 } value =
vt = 12539 (0x30FB) wReserved1 = 62838 (0xF576) wReserved2 = 2936 (0x0B78) wReserved3 = 259 (0x0103) llVal = 40506970449373284 (0x008FE8E0008FE864) lVal = 9431140 (0x008FE864) bVal = 100 (0x64) iVal = 59492 (0xE864) fltVal = 0.000000 (0x008FE864) dblVal = 5.68011e-306 (0x008FE8E0008FE864) boolVal = 59492 (0xE864) scode = 9431140 (0x008FE864) cyVal = { Lo = 9431140 (0x008FE864), Hi = 9431264 (0x008FE8E0), int64 = 40506970449373284 (0x008FE8E0008FE864) } date = 5.68011e-306 (0x008FE8E0008FE864) bstrVal = 0x008FE864 -> [8] { 0, 0, 9, 0, 2, 0, 0, 0 } punkVal = 0x008FE864 (see above) pdispVal = 0x008FE864 (see above) parray = 0x008FE864 (see above) pbVal = 0x008FE864 (see above) piVal = 0x008FE864 (see above) plVal = 0x008FE864 (see above) pllVal = 0x008FE864 (see above) pfltVal = 0x008FE864 (see above) pdblVal = 0x008FE864 (see above) pboolVal = 0x008FE864 (see above) pscode = 0x008FE864 (see above) pcyVal = 0x008FE864 (see above) pdate = 0x008FE864 (see above) pbstrVal = 0x008FE864 (see above) ppunkVal = 0x008FE864 (see above) ppdispVal = 0x008FE864 (see above) pparray = 0x008FE864 (see above) pvarVal = 0x008FE864 (see above) byref = 0x008FE864 (see above) cVal = 100 ('d') uiVal = 59492 (0xE864) ulVal = 9431140 (0x008FE864) ullVal = 40506970449373284 (0x008FE8E0008FE864) intVal = 9431140 (0x008FE864) uintVal = 9431140 (0x008FE864) pdecVal = 0x008FE864 (see above) pcVal = 0x008FE864 (see above) puiVal = 0x008FE864 (see above) pulVal = 0x008FE864 (see above) pullVal = 0x008FE864 (see above) pintVal = 0x008FE864 (see above) puintVal = 0x008FE864 (see above) pvRecord = 0x008FE864 (see above) pRecInfo = 0x008FE8E0 ->
(IUnknown)
decVal =
wReserved = 12539 (0x30FB) scale = [8] { 118 (0x76), 245 (0xF5), 120 (0x78), 11 (0x0B), 3 (0x03), 1 (0x01), 100 (0x64), 232 (0xE8) } sign = 245 (0xF5) signscale = 62838 (0xF576) Hi32 = 16976760 (0x01030B78) Lo32 = 9431140 (0x008FE864) Mid32 = 9431264 (0x008FE8E0) Lo64 = 40506970449373284 (0x008FE8E0008FE864)
win_get_snd_info (wsnd.cpp:130)
instances = (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >) names = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >) versionList = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) dlls = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >)
WriteSystemInfo (util.cpp:87)
cpuClock = 6.77282e-043 (0x372E35323FEE80D7) driverInfo = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) smbios = (unsupported basic_string<char,char_traits<char> >) un =
sysname = "022 ms" nodename = [16] { 205, 50 ('2'), 12, 10, 0, 0, 0, 15, 0, 0, 0, 0, 42 ('*'), 54 ('6'), 12, 250 } release = [9] { 236, 93 (']'), 15, 0, 0, 1, 1, 0, 0 } version = [16] { 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 72 ('H'), 205, 50 ('2'), 12, 40 ('('), 42 ('*') } machine = [9] { 54 ('6'), 12, 88 ('X'), 239, 136, 93 (']'), 208, 180, 0 }
pathname =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 40 ('(')
cardName = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) LINE_81_ =
m_t0 = 0.953296 (0x3FEE816677F93E09) m_description = 0x00D8EF30 -> "write_sys_info"
seconds = 3976174010951958743 (0x372E35323FEE80D7) timestampBuf = [100]
32 (' ') 0 0 0 31 0 32 (' ') 0 15 0 40 ('(') 0 ...
InitGraphics (gamesetup.cpp:1029)
args = (unavailable) flags = (unavailable) profilerGPUEnable = (bool)0x8F setup_vmode = false context = [2048]
121 (0x79) 191 (0xBF) 7 (0x07) 119 (0x77) 72 (0x48) 154 (0x9A) 7 (0x07) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) 96 (0x60) 236 (0xEC) 143 (0x8F) 0 (0x00) ...
buf = [500]
10 0 62632 143 62700 143 62663 143 62632 143 0 256 ...
context = [2048]
121 (0x79) 191 (0xBF) 7 (0x07) 119 (0x77) 72 (0x48) 154 (0x9A) 7 (0x07) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) 96 (0x60) 236 (0xEC) 143 (0x8F) 0 (0x00) ...
context = [2048]
121 (0x79) 191 (0xBF) 7 (0x07) 119 (0x77) 72 (0x48) 154 (0x9A) 7 (0x07) 119 (0x77) 18 (0x12) 17 (0x11) 0 (0x00) 0 (0x00) 96 (0x60) 236 (0xEC) 143 (0x8F) 0 (0x00) ...
rq =
mContext = 0x00000000
setup_gui = (bool)0xCA data =
{
(js::ValueOperations<JS::Rooted<JS::Value> >)
}
stack = 0x008FEC7C -> 0x00000050 prev = 0x770B67B0 ->
(js::RootedBase<void *>) stack = 0x8B55FF8B -> (unavailable - internal error)
prev = 0x1475FFEC ->
(js::RootedBase<void *>) stack = (unavailable - internal error)
prev = (unavailable - internal error)
ptr = (unavailable - internal error)
ptr = 0xFF1075FF
ptr =
data =
asBits = -8306425119 (0xFFFFFFFE10E602E1) s = { payload =
i32 = 283509473 (0x10E602E1) u32 = 283509473 (0x10E602E1) boo = 283509473 (0x10E602E1) str = 0x10E602E1 -> (JSString) sym = 0x10E602E1 (see above) obj = 0x10E602E1 (see above) cell = 0x10E602E1 (see above) ptr = 0x10E602E1 (see above) why = 283509473 word = 283509473 (0x10E602E1) uintptr = 283509473 (0x10E602E1)
, tag = -2 }
asDouble = -1.#QNAN (0xFFFFFFFE10E602E1) asPtr = 0x10E602E1 (see above)
scriptInterface = (shared_ptr<ScriptInterface>) e = 0x10E60031 ->
(exception) m_msg = (unavailable - internal error)
RunGameOrAtlas (main.cpp:525)
argc = 1 (0x00000001) argv = 0x00FB0008 -> 0x00FB0028 -> "E:\O AD\0 A.D. alpha\binaries\system\pyrogenesis.exe" replayFile = (unsupported basic_string<char,char_traits<char> >) scriptEngine =
(Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >)
args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\')
res = 0 (0x0000000000000000) paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65160
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 10
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63800
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 35288
replay =
m_Stream = 0x00000004
mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 39030
zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4
mods = (unsupported vector<CStr8 >) paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65160
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 10
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63800
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 35288
builder =
m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 32 (' ')
m_NumBaseMods = 5573696 (0x00550C40)
SDL_main (main.cpp:567)
argc = 1 (0x00000001) argv = 0x00FB0008 (see above)
main_utf8 (sdl_windows_main.c:126)
argc = 1 (0x00000001) argv = 0x00FB0008 (see above)
wmain (sdl_windows_main.c:151)
argc = 1 (0x00000001) wargv = 0x01023088 -> 0x01023090 -> 69 (0x0045) wenvp = 0x01018FA8 -> 50368 (0xC4C0) argv = 0x00FB0008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001)
CallStartupWithinTryBlock (wseh.cpp:364)
ret = 13381952 (0x00CC3140)
RtlSubscribeWnfStateChangeNotification (:0)
RtlSubscribeWnfStateChangeNotification (:0)
errno = 0 (No error reported here) OS error = 0 (no error code was set)
Change History (2)
comment:1 by , 7 years ago
comment:2 by , 7 years ago
Keywords: | Crash removed |
---|---|
Milestone: | Backlog |
Resolution: | → duplicate |
Status: | new → closed |
We're on it: #4569.
game crash but i can play