Opened 6 years ago

#5327 new defect

Asynchroneous replay loading

Reported by: elexis Owned by:
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

If there are many new replays imported and if its a HDD and not a SDD, the loading may take a long time (minutes).

The GUI should not be blocked for that time. The loading should be done in a separate thread, or called in frequent intervals in the main thread.

At the time the visual replay menu was implemented, a loading screen was proposed. Alternatively the UI editing controls could be disabled until the loading finished and a progress bar shown in the replay menu.

Change History (0)

Note: See TracTickets for help on using tickets.