#5413 closed defect (invalid)
Freze and crash during multiplayer game
Reported by: | obogdan | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
I was playing in multiplayer:
- Windows 10 hosting 0 A.D.(desktop computer)
- Fedora 29 KDE guest (laptop)
After about 2 hours of gameplay, the game on the Fedora guest has frozen, and after about 20 seconds has crashed, the window disappearing completely.
Sequence of events:
- start hosting on Fedora
- Windows guest could not find the host
- start hosting on Windows
- Fedora guest found the host
- Alter game settings from Windows host
- start game
- After some time (about 1:30) I plug in the laptop to power and the game moves more smooth
- CPU fan goes crazy on the laptop for some time (about 5 minutes)
- after 10 -20 minutes of more gameplay, the game freezes and the window dissappears completely
- Host gets notified that I left the game
- gameplay continues on the Host
Please let me know what logs are useful, I'm uploading all the files i believe to be useful according to https://trac.wildfiregames.com/wiki/GameDataPaths#Linux.
Attachments (4)
Change History (9)
by , 5 years ago
Attachment: | home_.config_0ad.tar.gz added |
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by , 5 years ago
Attachment: | home_.local_share_0ad.tar.gz added |
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comment:1 by , 5 years ago
follow-up: 3 comment:2 by , 5 years ago
Hello obogdan, thanks for the report. I cannot open your archive files, they must be corrupted somehow. The most useful file to upload would be the crashlog.txt from the Fedora guest.
by , 5 years ago
Attachment: | home_.config_0ad.zip added |
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by , 5 years ago
Attachment: | home_.local_share_0ad.zip added |
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comment:3 by , 5 years ago
Replying to Itms:
Hello obogdan, thanks for the report. I cannot open your archive files, they must be corrupted somehow. The most useful file to upload would be the crashlog.txt from the Fedora guest.
Hello Itms, I don't have a crashlog.txt
file anywhere in the paths mentioned in https://trac.wildfiregames.com/wiki/GameDataPaths#Linux.
The archives I've uploaded are TAR GZIP. Windows does not support this format by default. I've re-uploaded them as ZIP archives.
comment:4 by , 5 years ago
Keywords: | crash removed |
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Milestone: | Backlog |
Priority: | Release Blocker → Should Have |
Resolution: | → invalid |
Status: | new → closed |
I'm using Linux, not sure what happened with the first archives but those ones are good. There is no crashlog indeed so I guess it was not a properly caught crash. I would assume, based on the sequence of events you describe, that the game ran out of memory.
Your system_info shows that when you last started the game you only had 266 free MiBs of memory, which is not much. Enough to start the game, but likely to make it crash later.
Please re-open this ticket if the bugs occurs again when your memory is clearly not at fault, we'll try to debunk it.
Thanks again for the report, and happy playing I hope :)
comment:5 by , 5 years ago
That must mean the kernel must have killed the process. Thank you for your help.
Should mention the game is fresh installed on both computers just before the gameplay.
Also I had a simgleplayer game session before the multiplayer.