Ticket #565 (closed task: fixed)
|Reported by:||fcxSanya||Owned by:||fcxSanya|
|Priority:||Should Have||Milestone:||Alpha 2|
|Component:||UI & Simulation||Keywords:||review|
I implemented basic logic for checking victory conditions (only "conquest" for now). There is:
- new code in player class for buildings count tracking;
- new code in session.js, which check state of current player and ends the game if player have been defeated/won:
- mockup gui page for game summary.
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