Opened 3 years ago

Closed 3 years ago

Last modified 3 years ago

#5937 closed defect (duplicate)

Optionally unrandomize entity appearance

Reported by: Stan Owned by: bb
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch: Phab:D3035

Description

As claimed by @vladislavbelov on several occasions (e.g. https://wildfiregames.com/forum/topic/29654-request-sacrificial-knife/?tab=comments#comment-405553), having many different actors affects performance. A way to reduce the effect, but still allow many variants is to optionally disable the randomness. This should limit the number of different variants if disabled, but keeps the old performance if enabled.

Freagarach reports a 10% improvement.

Change History (2)

comment:1 by Stan, 3 years ago

Resolution: duplicate
Status: assignedclosed

Dupe of #5831

comment:2 by Stan, 3 years ago

Milestone: Backlog
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