Ticket #598 (closed task: fixed)

Opened 3 years ago

Last modified 2 years ago

Improve fog-of-war rendering

Reported by: Philip Owned by:
Priority: If Time Permits Milestone: Alpha 4
Component: Core engine Keywords: simple
Cc:

Description

The rendering of fog-of-war / shroud-of-darkness is currently based on vertex colours, and it looks quite ugly. It'd be nice to have much smoother transitions between the different regions. See e.g. AoE3's rendering (AoM is very similar).

Change History

comment:1 Changed 3 years ago by anonymous

  • Milestone Unclassified deleted

Milestone Unclassified deleted

comment:2 Changed 3 years ago by wacko

  • Owner set to Philip
  • Milestone set to OS Alpha 2

comment:3 Changed 3 years ago by feneur

Is this really simple/necessary for this release? I mean it's just sugar coating, not something that affects gameplay/a bug.

comment:4 Changed 3 years ago by k776

  • Milestone changed from OS Alpha 2 to OS Alpha 3

comment:5 Changed 3 years ago by k776

  • Priority changed from major to minor

comment:6 Changed 2 years ago by k776

  • Milestone changed from Alpha 3 to Alpha 4

comment:7 Changed 2 years ago by k776

  • Priority changed from minor to trivial

comment:8 Changed 2 years ago by k776

  • Owner Philip deleted

comment:9 Changed 2 years ago by Philip

  • Status changed from new to closed
  • Resolution set to fixed

r8882 should fix this.

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