Opened 14 years ago

Closed 13 years ago

#598 closed task (fixed)

Improve fog-of-war rendering

Reported by: Philip Taylor Owned by:
Priority: If Time Permits Milestone: Alpha 4
Component: Core engine Keywords: simple
Cc: Patch:

Description

The rendering of fog-of-war / shroud-of-darkness is currently based on vertex colours, and it looks quite ugly. It'd be nice to have much smoother transitions between the different regions. See e.g. AoE3's rendering (AoM is very similar).

Change History (9)

comment:1 by (none), 14 years ago

Milestone: Unclassified

Milestone Unclassified deleted

comment:2 by Andrew, 14 years ago

Milestone: OS Alpha 2
Owner: set to Philip Taylor

comment:3 by Erik Johansson, 14 years ago

Is this really simple/necessary for this release? I mean it's just sugar coating, not something that affects gameplay/a bug.

comment:4 by Kieran P, 14 years ago

Milestone: OS Alpha 2OS Alpha 3

comment:5 by Kieran P, 14 years ago

Priority: majorminor

comment:6 by Kieran P, 13 years ago

Milestone: Alpha 3Alpha 4

comment:7 by Kieran P, 13 years ago

Priority: minortrivial

comment:8 by Kieran P, 13 years ago

Owner: Philip Taylor removed

comment:9 by Philip Taylor, 13 years ago

Resolution: fixed
Status: newclosed

r8882 should fix this.

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