Opened 3 years ago
Last modified 2 years ago
#6017 new defect
MapType Random show incorrect biome preview
Reported by: | Langbart | Owned by: | |
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Priority: | If Time Permits | Milestone: | Backlog |
Component: | Art & Animation | Keywords: | Biome |
Cc: | Patch: |
Description
#5785 probably related to this ticket
For the following maps it displays the incorrect biome preview:
- Ambush
- Archipelago
- Canyon
- Continent
- Empire
- Flood
- Frontier
- Gear
- Harbor
- Hell's Pass
- Island Stronghold
- Islands
- Lake
- Lion's Den
- Migration
- Persian Highlands
- Rivers
- Snowflakes Searocks
- Stronghold
- Survival of the Fittest
- Unknown
- Wildlake
For the following maps it displays the correct biome preview:
- Danubius (Day/ Night)
- Fields of Meroë (Dry Season/ Rainy Season)
- Gulf of Bothnia (Frozen Lake/ Late Spring/ Winter)
- Mainland (Alpine, Autumn, Desert, Mediterranean, Savanna, Snowy, Temperate, Tropic)
- Polar Sea (Dawn/ Daylight)
Noteworthy: When launching the map, the biome is correct.
Tested with 0ad-0.0.24rc1-24875-alpha-osx64.dmg
Change History (6)
comment:1 by , 3 years ago
Component: | UI – Game setup → Art & Animation |
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comment:3 by , 3 years ago
Will the texture files for A25 be recreated or should I start with the creation of these files? I found some sources, explaining how to create preview files:
- Youtube: How to easily turn ANY Country into a 0AD Map! - 0AD Map Making (28/Mar/21)
- IRC: #0ad-dev (13/Feb/21)
- Trac: wiki/Atlas_Manual_Map_Preview
- Phab: D4117 Hack for making a map preview (7/Jun/21)
follow-up: 6 comment:4 by , 3 years ago
Milestone: | Alpha 25 → Alpha 26 |
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Need to decide if we want to do this
comment:5 by , 3 years ago
Notice r25789 / https://code.wildfiregames.com/rP25789 removed the biomes from mainland as well.
comment:6 by , 2 years ago
Milestone: | Alpha 26 → Backlog |
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Code is fine, cause is missing art files for the previews.