Opened 2 years ago

Closed 2 years ago

#6537 closed defect (fixed)

Shadows have a grid-like structure for openGL ARB

Reported by: Langbart Owned by: Vladislav Belov
Priority: Should Have Milestone: Alpha 26
Component: Core engine Keywords:
Cc: Patch: Phab:D4639

Description (last modified by Langbart)

to reproduce

  • Go to the settings and switch to openGL ARB
  • Restart the game and start a new match, check the shadows.
  • See image below for more clarity

bisect

[26485]

reproducible

There is no difference between Prefer GLSL and without GLSL in A25b for shadows.

Attachments (1)

openGL_openGLARB_shadows.jpg (417.7 KB ) - added by Langbart 2 years ago.

Download all attachments as: .zip

Change History (4)

by Langbart, 2 years ago

comment:1 by Langbart, 2 years ago

Description: modified (diff)

bisect changeset added

comment:2 by Vladislav Belov, 2 years ago

Owner: set to Vladislav Belov
Patch: Phab:D4639
Status: newassigned

comment:3 by Vladislav Belov, 2 years ago

Resolution: fixed
Status: assignedclosed

In 26862:

Fixes depth texture sampling in ARB shaders after rP26485. Fixes #6537

Tested By: Langbart

Differential Revision: https://code.wildfiregames.com/D4639

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