Opened 14 years ago

Last modified 10 years ago

#668 new enhancement

Maps border enhancement

Reported by: Сергей Owned by:
Priority: If Time Permits Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

user should not see an end of the maps. on the border can be placed impassable areas such as mountains or rivers

Change History (10)

comment:1 by Сергей, 14 years ago

When boat goes far away from dry land people can screem something like "Oh, no! I can see Kraken(or Cthulhu) there! we must return" and if boat continue to sail there can be one of these cases:

  1. boat crew will kill capitan and return to the port(you cant do anything)
  2. boat crew will kill capitan and become a pirates(or change their fraction)
  3. Kraken(or Cthulhu) will kill everybody in the boat.
  4. something else.

comment:2 by historic_bruno, 13 years ago

One way I've seen map borders handled, which I like, is to have the map edges extend into infinity, only with some fogginess or alpha applied so that the user knows it is the map border. Things on the map border are then reflected outside the map. If you have mountains on the map border, you see mountains extending to infinity. If you have an ocean, you see ocean extending to infinity, etc.

Of course that still leaves an "edge" to the map, but at least it's one that matches the terrains.

comment:3 by Kieran P, 13 years ago

Priority: majorminor

comment:4 by Kieran P, 13 years ago

Owner: Art Department removed

comment:5 by Kieran P, 13 years ago

Priority: Nice to HaveIf Time Permits

comment:6 by Kieran P, 13 years ago

Milestone: Alpha 4Alpha 5

comment:7 by Kieran P, 13 years ago

Milestone: Alpha 5Backlog

comment:8 by historic_bruno, 12 years ago

Component: Art & AnimationCore engine

comment:9 by wraitii, 10 years ago

This is more than likely irrelevant, is it not?

in reply to:  9 comment:10 by Erik Johansson, 10 years ago

Replying to wraitii:

This is more than likely irrelevant, is it not?

It's definitely not the most important thing, but it would be nice to have something more than just have the map ending.

One of my own favorite ways to handle the edge of the map is how it's done in Rise and Fall: Civilizations at War, see the beginning of this video: http://www.youtube.com/watch?v=8UoqC4UwvWw Doing it that way completely is probably overkill, but something more than it is now would be nice to have/"if time permits" :)

Note: See TracTickets for help on using tickets.