Changes between Version 1 and Version 2 of Ticket #672


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Timestamp:
Nov 14, 2010, 2:47:46 AM (14 years ago)
Author:
Kieran P
Comment:

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  • Ticket #672

    • Property Owner changed from Philip Taylor to Philip, Michael
  • Ticket #672 – Description

    v1 v2  
    11'''Bugs'''
    22
    3 * Redo pathfinding so less units get into path finding conflicts, and end up doing a dance.
     3* [Philip] Redo pathfinding so less units get into path finding conflicts, and end up doing a dance.
    44
    5 * Redo unit ai so that when a building is destroyed, the unit recomputes the nearest dropsite
     5* [Philip] Redo unit ai so that when a building is destroyed, the unit recomputes the nearest dropsite
    66
    7 * When a resource is exhausted while unit is in transit to dropsite, currently the unit stops at the resource dropsite and stays there. They should record the position of the resource they were gathering, and return there, and look for another resource to work on in that area.
     7* [Philip] When a resource is exhausted while unit is in transit to dropsite, currently the unit stops at the resource dropsite and stays there. They should record the position of the resource they were gathering, and return there, and look for another resource to work on in that area.
    88
    9 * In certain cases, when a resource is exhausted before they reach 20 in their inventory, and no other similar resources around exist, a unit will stay at the resource, standing still, with a part-filled inventory, when what they should do is return to the dropsite, dump their load, and then return to were they were, empty handed.
     9* [Philip] In certain cases, when a resource is exhausted before they reach 20 in their inventory, and no other similar resources around exist, a unit will stay at the resource, standing still, with a part-filled inventory, when what they should do is return to the dropsite, dump their load, and then return to were they were, empty handed.
     10
     11'''Tweaks'''
     12
     13* [Michael] Units gathering from animals get their inventory full nearly instantly, while units gathering from farms take much long. Re-balance all gathering rates.
    1014
    1115'''Artwork'''
    1216
    13 * Need to complete the unit animations of carrying a specific resource. Currently only spearman work, and only for meat and grain.
     17* [Michael] Need to complete the unit animations of carrying a specific resource. Currently only spearman work, and only for meat and grain.