Ticket #68 (new task)

Opened 4 years ago

Last modified 1 year ago

Network - Basic

Reported by: stuart Assigned to:
Priority: critical Milestone: Multiplayer Demo
Component: Game engine Keywords:
Cc:

Description (Last modified by anton)

  • entity ownership
  • verification of entity ownership - for issuing commands
  • command synchronisation between clients and the server - this is basically just connecting some code in the input with some networking code
  • Game turn length calculation and lag handling - depends Ping Support

Change History

2006-11-22 00:29:57 changed by olsner

  • description changed.

2009-01-30 18:32:18 changed by anton

  • description changed.