Ticket #68 (closed task: invalid)
Network - Basic
| Reported by: | stuart | Owned by: | wacko |
|---|---|---|---|
| Priority: | Must Have | Milestone: | Alpha 2 |
| Component: | Game engine | Keywords: | |
| Cc: |
Description (last modified by anton) (diff)
Ordering of entity groups (over the network) http://www.wildfiregames.com/forum/index.php?showtopic=1665
entity ownership
verification of entity ownership - for issuing commands
- Synchronisation of entities with network. http://www.wildfiregames.com/forum/index.php?showtopic=1665
command synchronisation between clients and the server - this is basically just connecting some code in the input with some networking code
- Ping support for message sockets: http://www.wildfiregames.com/forum/index.php?showtopic=1665
- Game turn length calculation and lag handling - depends Ping Support
Change History
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