Ticket #68 (closed task: invalid)

Opened 6 years ago

Last modified 16 months ago

Network - Basic

Reported by: stuart Owned by: wacko
Priority: Must Have Milestone: Alpha 2
Component: Game engine Keywords:
Cc:

Description (last modified by anton) (diff)

  • entity ownership
  • verification of entity ownership - for issuing commands
  • command synchronisation between clients and the server - this is basically just connecting some code in the input with some networking code
  • Game turn length calculation and lag handling - depends Ping Support

Change History

comment:1 Changed 5 years ago by olsner

  • Description modified (diff)

comment:2 Changed 3 years ago by anton

  • Description modified (diff)

comment:3 Changed 16 months ago by anonymous

  • Milestone Multiplayer Demo deleted

Milestone Multiplayer Demo deleted

comment:4 Changed 16 months ago by wacko

  • Owner set to wacko
  • Milestone set to Backlog

comment:5 Changed 16 months ago by Philip

  • Status changed from new to closed
  • Resolution set to invalid

Obsoleted by new simulation system, except we still need lag handling (see #604).

comment:6 Changed 16 months ago by k776

  • Milestone changed from Backlog to OS Alpha 2
Note: See TracTickets for help on using tickets.