Opened 13 years ago

Closed 12 years ago

Last modified 12 years ago

#685 closed defect (duplicate)

[SOUND] OSX Crashes with Audio

Reported by: Kimball Owned by: stwf
Priority: Must Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

OS: Mac OSX 10.6.5
HW: MacBook Pro (15-inch, Mid 2009)
    2.8 GHz
    4 GB RAM
    NVIDIA GeForce 9400M & 9600M GT
    64-bit kernel enabled
GV: Alpha 2 Custom Build (r8686)

I know this is a known bug, but I thought I'd put it on the books. There doesn't seem to be a ticket for it yet. OSX users currently have to run in quickstart mode because audio is broken. Otherwise, tragedy strikes:

SND| alc_init: success, using Built-in Output
2010-11-24 19:57:55.698 pyrogenesis_dbg[37006:903] Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types:  dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found.  Did find:
	/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
pyrogenesis_dbg: OpenScripting.framework - scripting addition "/Library/ScriptingAdditions/Adobe Unit Types.osax" declares no loadable handlers.
glwprintf failed (buffer size exceeded?) - return value -1, errno 92
glwprintf failed (buffer size exceeded?) - return value -1, errno 92
...

OpenAL error: Invalid Operation; called from vsrc_deque_finished_bufs (line 1609)
snd_mgr.cpp(114): Assertion failed: "0"
Assertion failed: "0"
Location: snd_mgr.cpp:114 (al_ReportError)

Basically causes a crash within 3-5 seconds of getting to the menu screen.

Other known cases: http://www.wildfiregames.com/forum/index.php?s=&showtopic=12570&view=findpost&p=201047 http://www.wildfiregames.com/forum/index.php?s=&showtopic=12483&view=findpost&p=200429 http://www.wildfiregames.com/forum/index.php?s=&showtopic=13748&view=findpost&p=213006

Change History (11)

comment:1 by Philip Taylor, 13 years ago

r8788 makes audio disabled by default on OS X. (Edit hwdetect.js if you want to test with audio enabled.)

comment:2 by Kieran P, 13 years ago

Priority: majorminor

comment:3 by Kieran P, 13 years ago

Priority: Nice to HaveIf Time Permits

comment:4 by Kieran P, 13 years ago

Milestone: Alpha 4Alpha 5

comment:5 by Kieran P, 13 years ago

Milestone: Alpha 5Alpha 6
Priority: If Time PermitsNice to Have

comment:7 by Kieran P, 13 years ago

Milestone: Alpha 6Backlog

comment:8 by stwf, 12 years ago

Owner: set to stwf
Status: newassigned

comment:9 by Kieran P, 12 years ago

Milestone: BacklogAlpha 11
Priority: Nice to HaveMust Have
Summary: OSX Crashes with Audio[SOUND] OSX Crashes with Audio

comment:10 by Kieran P, 12 years ago

Milestone: Alpha 11
Resolution: duplicate
Status: assignedclosed

Merged with #1223

comment:11 by ben, 12 years ago

In 12428:

New sound system implementation by stwf, refs #1223, #961.
Enables audio on OS X, refs #685, #931.
Fixes music not playing after a game, refs #946.

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