#80 closed task (fixed)
VFS: move XMB files to separate dir
Reported by: | Jan Wassenberg | Owned by: | Jan Wassenberg |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
.. specifically to $install/cache/XMB/mods/official .
Rationale: unclutters the XML dirs, allows easily deleting XMB, allows file writes to go into some writable dir (important when not running as admin).
Discussion: see http://www.wildfiregames.com/forum/index.php?showtopic=9939&pid=170413&st=0&
Requires #78.
Change History (4)
comment:1 by , 18 years ago
Milestone: | → Playability Demo |
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comment:2 by , 18 years ago
Owner: | set to |
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Status: | new → assigned |
comment:3 by , 18 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
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(In [3874]) FILE_WRITE_TO_MOD is now FILE_WRITE_TO_TARGET ERR_(FILE|PATH)_NOT_FOUND -> ERR_TNODE_NOT_FOUND, ERR_NOT_(FILE|DIR) -> ERR_TNODE_WRONG TYPE path_util:
file: add dir_create; move PosixFile definition here and provide accessor for fileio vfs: no longer automatically append slash; instead, make sure caller does vfs_mount:
vfs_tree:
wposix: get rid of weird PATH_MAX = 260 (Win32 weirdness)
TextureManager: remove no longer needed SupportedTextureFormats GameSetup, Xeromyces: setup XMB location to data/cache/mods/official/xmb Util: HardcodedErrorString now uses error_description_r VFSUtil, i18n: fixes for dir slash issue
Closes #79, #80