Ticket #831 (closed defect: fixed)
Ranged units do not always face their targets when attacking.
|Reported by:||michael||Owned by:|
|Priority:||Must Have||Milestone:||Alpha 6|
|Component:||UI & Simulation||Keywords:|
Ranged units do not always face their targets when attacking. This leads to strange-looking behavior during battles.
To confirm this, watch an enemy unit walk into range of your ranged units and watch your ranged units' behavior as they throw their projectiles. As the enemy unit moves position, your ranged units will not reorient themselves to face the enemy. Their projectiles will fly toward the enemy even though your units may be facing the opposite direction. Manually tasking your units to re-target the enemy units seems to correct this for a small time.