Ticket #952 (closed enhancement: invalid)
Solve the gender unconsistency
|Reported by:||alexhultman||Owned by:|
|Priority:||Nice to Have||Milestone:||Alpha 7|
First of all I want to say that I absolutley love this project. This game will surely be a classic for ages since it can be forked and compiled for new platforms when needed. I just have one thought about the gender unconsistency. Women are obviously the main workers in the game but some men can work too.
- Why can't women build advanced structures? This makes no sence.
- Why can some warrirors (like three kinds minus the cavalry ones) also work? Shouldn't women be the workers only? I believe you are trying to make something new here but I really feel this just adds to the gameplay complexity. Don't get me wrong, I'm all about gender equality but it feels right to let warriors (men) be warriors and workers (hard working women) be workers. At least they should be able to build what the men can build.
Also, there is unconsistency in the "find idle workers" button. This button finds women, working men but also men that are on a horse and obviously cannot work. I really believe making women the workers and men the warriors can reduce gameplay complexity. Also, you will face major animation problems with the current approach since men that are both warriors and workers often have shields and spears and stuff but when they are lumbering wood or minig their equipment just disappear. I hardly think you could fix that glitch. I love women but I really think you should let them be the workers (who can build advanced structures too) and let men be the warriors. (Okay some Heroes are women but you get the idea)
This is obviously inspired by Age of Empies. I love that game and have played it since I was a kid. They use villagers for constructing things and gathering stuff and warriors for war. I think that is a key thing. Any thoughts about his?