Version 5 (modified by 7 years ago) ( diff ) | ,
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0 A.D. Alpha 22
Go to the Changelogs page if you are looking for a different release.
Check wiki:Alpha22?action=history to only read updates of this site.
Table of Contents
Development started by Wildfire Games on November 2016 (r18916).
An overview of all tickets handled is found at the milestone on trac.
To download and install the developmental release of 0 A.D., see wiki:BuildInstructions .
The following list presents all changes noticeable to the enduser up to r19042, more important ones first.
Many small bugfixes are not mentioned here.
Gameplay & Balancing
r18920 Allies of Ptolemian players receive 1 food per second (#4082)
r18950 Spartan Skiritai Swordsmen cost 10 more metal and need 15 instead of 10 seconds to train
Art
New Models
Foundations and construction sites
Animations
Briton walls and Fortress, and Textures
Carthaginian buildings
Destruction variants
r19001 Seleucid Elephant (r19002)
r19017 Seleucid Civic Center stairs
r19021 Gaul storehouse, metropolitan Seleucid cc actor, Carthaginian wall foundation and scaffolding
r19029 Adapt brick and wood stacks on foundations to the terrain height
Menu Backgrounds
r18968 Seleucid
r18967 Carthaginian
Maps
r18976 Disable Storehouse on Survival Of The Fittest (#3102)
Petra AI
r18923 Don't steal allied sheep (#4331)
r18945 Last Man Standing support (#4143, r18955)
r19005 Research economic upgrades earlier
Graphical User Interface
r18979 Colorize selected units in observermode by owner(#4167)
r19020 Grey out disabled buttons and options (#4350, r19023)
r19007 /kickspecs
and /banspecs
command to get rid of observers (#3241)
Modding
r18964 Resource types can be changed without touching the code (#3934, r18977)
r18916 Allow mods to mark directories as deleted (#2641)
r18985 Diminishing returns easier to modify (#4356)
Engine
Out Of Sync Bugfixes
r18942 Loading Templates with multiple parents (Temple Of Vesta #4316)
Performance Optimizations
r19026 Remove global message subscriptions of the Guard component (#4333)