Changes between Version 8 and Version 9 of Civ:_Celts


Ignore:
Timestamp:
2010-10-03 18:56:02 (3 years ago)
Author:
Mythos_Ruler
Comment:

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  • Civ:_Celts

    v8 v9  
    419419   * '''Requirements:''' Farmstead. 
    420420   * '''Phase:''' City. 
    421    * '''Special:''' Increases food production by 10%. No techs, no unit training, no garrisoning. Non-cumulative. 
     421   * '''Special:''' Increases food production by 10% within its aura. No techs, no unit training, no garrisoning. Non-cumulative. 
     422 
     423 * '''Name: Kennel''' (needs a Celtic name) 
     424   * '''Class:''' SB2. 
     425   * '''History:''' Celts occasionally used war dogs in battle to frighten the enemy and disrupt their discipline. 
     426   * '''Requirements:''' None. 
     427   * '''Phase:''' Town. 
     428   * '''Special:''' Train Celtic War Dogs (the 'Coun' unit), which are cheap and are good for hunting and massed attacks. 
    422429 
    423430Celtic word for quern = brauon (rotary mill)