Version 4 (modified by Michael D. Hafer, 10 years ago) ( diff )

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IMPERIAL ROMANS CIVILIZATION PROFILE

by Michael Hafer. Email: michaeldhafer@gmail.com

http://fc07.deviantart.net/fs70/i/2013/363/8/e/total_war__rome_2___rome_faction_symbol_by_undevicesimus-d6zradm.png

NATURE

Keeping with the design approach that a civilization should be represented at a specific time in history, the (High) Imperial Roman civilization is set in the "principate" era during the 1st and 2nd centuries AD, when the Roman Empire was at its greatest extent, economic stability, and military power.

UNIT DESCRIPTIONS

INFANTRY

  • Generic Name: Roman Legionnaire.
  • Specific Name: Legionarius.
    • Class: Swordsman and Heavy Skirmisher.
    • Hacker Armament:
      Basic - Gladius.
      Advanced – Gladius.
      Elite – Gladius.
    • Ranged Armament (Initial):
      Basic - Pilum.
      Advanced – Pilum.
      Elite – Pilum.
    • Appearance: -
      • Garb:
        Basic – Chain hauberk, aka lorica hamata.
        Advanced – lorica segmentata. No greaves.
        Elite – lorica segmentata, greaves, leather pteruges, manica (segmented armor) on the right arm.
      • Helmet:
        Basic – Bronze Imperial Gallic helmet.
        Advanced – Iron Imperial Gallic helmet.
        Elite – Iron Imperial Italic Helmet with front-to-back crest.
      • Shield:
        Basic – Roman "scutum" with slightly curved sides.
        Advanced – The Roman Imperial scutum with basic motifs.
        Elite – The Roman Imperial scutum with elaborate motifs.
      • Figure(s): - Wide tunic is player color, plus sandals (caligae).
    • History: .
    • Garrison: 1.
    • Function: Heavy line infantry. To engage the enemy at close range with swords after an initial javelin volley.
    • Special: The Roman Legionaire discharge a volley of pila (heavy Roman javelins) before closing upon the enemy with their swords.
  • Generic Name: Auxiliary Spearman.
  • Specific Name: Lanciarius.
    • Class: Spearman.
    • Hacker Armament:
      Basic - Spear (Lancea). Gladius (ornamental).
      Advanced – Spear (Lancea). Gladius (ornamental).
      Elite – Spear (Lancea). Gladius (ornamental).
    • Appearance:
      • Garb:
        Basic – Lorica hamata.
        Advanced – Heavy lorica hamata.
        Elite – Heavy lorica hamata. Cape.
      • Helmet:
        Basic – Coolus helmet.
        Advanced – Coolus helmet with feathers.
        Elite - Bronze Imperial Gallic helmet.
      • Shield:
        Basic – Large oval shield.
        Advanced – Large oval shield.
        Elite – Large oval shield.
      • Figure(s): -
    • History: .
    • Garrison: 1.
    • Function: - Good against cavalry only.
    • Special: -
  • Generic Name: Syrian Auxiliary Archer.
  • Specific Name: .
    • Class: Archer.
    • Ranged Armament: Eastern bow.
    • Appearance: -
      • Garb:
        Basic – .
        Advanced – .
        Elite – .
      • Helmet:
        Basic – .
        Advanced – .
        Elite – .
      • Shield:
        Basic – .
        Advanced – .
        Elite – .
      • Figure(s): .
    • History: .
    • Garrison: 1.
    • Function: Archery support for the legion. Heavier armor than all other archers, but more expensive.
    • Special: -

CAVALRY

  • Generic Name: Batavian Heavy Cavalry.
  • Specific Name: .
    • Class: Cavalry Spearman.
    • Hacker Armament:
      Basic – Lancea – overarm for stabbing. Ornamental Gladius
      Advanced – Lancea – overarm for stabbing. Ornamental Gladius
      Elite – Lancea – overarm for stabbing. Ornamental Gladius
    • Appearance:
      • Garb:
        Basic – .
        Advanced – .
        Elite – .
      • Helmet:
        Basic – .
        Advanced – .
        Elite – .
      • Shield:
        Basic – .
        Advanced – .
        Elite – .
      • Figure(s): -
      • Mount:
        Basic – .
        Advanced – .
        Elite – .
    • History: .
    • Garrison: 2.
    • Function: -
    • Special: -
  • Generic Name: Auxiliary Light Cavalry.
  • Specific Name: .
    • Class: Cavalry Javelinist.
    • Ranged Armament: Javelin. Gladius (ornamental).
    • Appearance:
      • Garb:
        Basic – .
        Advanced – .
        Elite – .
      • Helmet:
        Basic – .
        Advanced – .
        Elite – .
      • Shield:
        Basic – .
        Advanced – .
        Elite – .
      • Figure(s): -
      • Mount:
        Basic – .
        Advanced – .
        Elite – .
    • History: .
    • Garrison: 2.
    • Function: -
    • Special: -

SUPPORT UNITS

  • Generic Name: Roman Woman.
  • Specific Name: Romana.
    • Class: Female Citizen.
    • Appearance: -
      • Garb: Long tunic.
      • Helmet: None.
      • Shield: None.
      • Figure(s): -
    • History: Along with men, Roman women (clarae feminae) also played an important part in politics. The outstanding examples were Octavia, sister of Augustus and wife of Mark Antony, Livia, wife of Augustus and mother of Tiberius, and Agrippina, niece and wife of Claudius and mother of Nero.
    • Garrison: 1.
    • Function: -
    • Special: -
  • Generic Name: State Priest.
  • Specific Name: Pontifex Minor.
    • Class: Priest.
    • Appearance:
      • Garb: Long purple tunic.
      • Helmet: None.
      • Shield: None.
      • Figure(s): He should have the look of an old man.
    • History: During the Empire, the position of priest was elevated and required a lot of responsibilities, which is why priests were by no means chosen randomly. The position of Pontifex Maximus, the high priest of the Roman religion, was occupied by such prominent figures as Julius Caesar, Marcus Aemilius Lepidus and Augustus.
    • Garrison: 1.
    • Function: -
    • Special: -
  • Generic Name: Plebeian Merchant.
  • Specific Name: Mercator Plebeius.
    • Class: Trader.
    • Appearance:
      • Garb: White shirt and brown pants.
      • Helmet: None.
      • Shield: None.
      • Figure(s): A young man.
      • Mount: Mounted on a horse (no matter the colour).
    • History: Since the start of the Roman Republic, the plebeians dedicated themselves to commerce, while patricians owned and cultivated the land. Trading was considered negatively, so patricians tried to avoid it, or made some of their plebeian client's trade, using their clients' names.
    • Garrison: 2.
    • Function: -
    • Special: -
  • Generic Name: Merchant Ship.
  • Specific Name: Corbita.
    • Class: Merchant Ship.
    • Appearance:
      • Shell: (Standard).
    • History: The Corbita was the most famous class of Roman merchant ships, known as Oneraria. They had a cargo capacity of 60-300 tons on average, with variants known to carry as much as 400 tons. These vessels traveled all over the Mediterranean, and could be found literally on every trade route.
    • Garrison: Cannot.
    • Function: -
    • Special: -
  • Generic Name: Roman Liburna.
  • Specific Name: Liburna.
    • Class: Bireme.
    • Appearance:
      • Shell: .
    • History: .
    • Garrison: Cannot.
    • Function: -
    • Special: -
  • Generic Name: Fishing Boat
  • Specific Name: Navicula Piscatoria.
    • Class: Fishing Ship.
    • Appearance:
      • Shell: Roman fishing boats were rather small and constructed from wood and marked by the extensive use of iron nails. A distinguishing feature however was the addition of a central compartment in the center of the boat that could be flooded on purpose and drained at will.
    • History: For the Romans fishing quickly became the plebs’ favorite pastime from the early days of the Roman Republic when fishing was still done on the Tiber. However towards the end of the Republic the fishing craze spread to the nobility, and hit its peak from the 2nd Century BC to the 4th Century AD. As both a livelihood and as a sport, fishing actually outpaced hunting.
    • Garrison: Cannot.
    • Garrison Capacity: 1; support, infantry
    • Function: Gathering: Only method of collecting meat from fish.
    • Special: -

SIEGE

  • Generic Name: Onager.
  • Specific Name: Same.
    • Class: Catapult.
    • Appearance: -
      • Shell: .
    • History: .
    • Garrison: 3.
    • Function: -
    • Special: -
  • Generic Name: Cheiroballistra.
  • Specific Name: Same.
    • Class: Bolt Shooter.
    • Ranged Armament: .
    • Appearance: -
      • Shell: .
    • History: .
    • Garrison: 2.
    • Function: -
    • Special: Able to throw darts at a distance of 350 meters.
  • Generic Name: Battering Ram.
  • Specific Name: Aries.
    • Class: Ram.
    • Appearance: -
      • Shell: .
    • History: .
    • Garrison: 3.
    • Function: -
    • Special: -
  • Generic Name: Siege Tower.
  • Specific Name: .
    • Class: Siege Tower.
    • Appearance: -
      • Shell: .
    • History: .
    • Garrison: Cannot.
    • Function: -
    • Special: -

CHAMPION UNITS

  • Generic Name: Centurion.
  • Specific Name: Centurio.
    • Class: Champion Infantry Swordsman.
    • Hacker Armament: Sword (Gladius).
    • Ranged Armament (Initial): Javelin (Pilum).
    • Appearance: -
      • Garb: Lorica Squamata (scale body armor). Adorned with medals for gallantry. Embossed iron greaves, leather pteruges.
      • Helmet: Imperial Gallic 'G' with the famous transverse crest of the Centurion.
      • Shield: Rectangular Imperial scutum.
      • Figure(s): -
    • History: .
    • Garrison: 1.
    • Function: -
    • Special: .
  • Generic Name: Praetorian Guard Cavalry.
  • Specific Name: .
    • Class: Champion Cavalry Spearman.
    • Hacker Armament: Cavalry spear. Gladius (decorative).
    • Appearance: -
      • Garb: .
      • Helmet: .
      • Shield: Long Hexagonal cavalry shield with scorpion motifs.
      • Figure(s): .
      • Mount: Powerful horse with saddle blanket strapped to back and elaborate bridle
    • History: .
    • Garrison: 2.
    • Function: .
    • Special: .

ROMAN HEROES

  • Generic Name:
  • Specific Name:
    • Class: .
    • Hacker Armament: .
    • Appearance:
      • Garb: .
      • Helmet: .
      • Shield: .
      • Figure(s): -
      • Mount: .
    • History: .
    • Garrison: 2.
    • Function: -
    • Special:
      • "Hero" Aura ().
  • Generic Name:
  • Specific Name:
    • Class: .
    • Hacker Armament: .
    • Appearance:
      • Garb: .
      • Helmet: .
      • Shield: .
      • Figure(s): -
      • Mount: .
    • History: .
    • Garrison: 2.
    • Function: -
    • Special:
      • "Hero" Aura ().
  • Generic Name:
  • Specific Name:
    • Class: .
    • Hacker Armament: .
    • Appearance:
      • Garb: .
      • Helmet: .
      • Shield: .
      • Figure(s): -
      • Mount: .
    • History: .
    • Garrison: 2.
    • Function: -
    • Special:
      • "Hero" Aura ().

NEW UNIT TRAITS

(none)

CIV CENTRE UNITS

  • Melee Infantry: Roman Legionnaire (Swordsman).
  • Ranged Infantry: Syrian Archer (Archer).
  • Cavalry: Auxiliary Light Cavalry (Cavalry Skirmisher).

FORBIDDEN CLASSES

  • Skirmisher.
  • Cavalry Swordsman.
  • Cavalry Archer.

STRUCTURE DESCRIPTIONS

VILLAGE

  • Generic Name: House
  • Specific Name: Domus
    • Class: House.
    • History: The word "domus" is the root of the English word "domicile" which means house or home. The typical middle and upper-class Roman Domus had many rooms, a skylight to collect water and provide sunlight, and a tile roof. An attached garden was later included under Hellenistic influence.
  • Generic Name: Farmstead
  • Specific Name: Villa
    • Class: Farmstead
    • History: As Rome grew more and more affluent, many of the rich senators built lavish villas throughout Italy. Most of them emulated earlier Hellenistic examples; remains can be seen even today at Pompeii.
  • Generic Name: Field
  • Specific Name: Ager
    • Class: Field.
    • History: The possession of fields once determined the difference between patricians and plebeians. It is told that Cincinnatus possessed only a small field, the smaller possible for a patrician. The distribution of the Ager Publicum was one of the most important issues of the late 2nd century BC. Tiberius Gracchus was the pioneer in this field, and his brother Gaius succeeded in carrying out a number of reforms, which improved the situation of Roman farmers, the backbone of Roman military.
  • Generic Name: Corral
  • Specific Name: Saeptum
    • Class: Corral.
    • History: A corral for the keeping of animals.
  • Generic Name: Storehouse
  • Specific Name: Receptaculum
    • Class: Storehouse.
    • History: Used for the dropping off of resources.
  • Generic Name: Barracks
  • Specific Name: Castra
    • Class: Barracks.
    • History: Romans specialized in the building of military camps and forts. A few of them still survive.
  • Generic Name: Outpost
  • Specific Name: Vigilarium
    • Class: Outpost.
    • History: N/A.

TOWN

  • Generic Name: Civic Centre
  • Specific Name: Forum.
    • Class: Civic Centre.
    • History: The forum was the center of a Roman city, where citizens gathered for economic and political reasons.
  • Generic Name: Dock.
  • Specific Name: Portus.
  • Class: Dock.
  • History: Being an inland city, Rome was still connected to the port of Ostia through means of the Tiber. Merchant ships from all over the Mediterranean arrived at Ostia, bringing all kinds of luxurious goods. The construction of a reliable harbour was planned by Julius Caesar and carried out by Claudius.
  • Generic Name: Temple
  • Specific Name: Aedes
    • Class: Temple.
    • History: Roman temples in general were not meant for congregational worship. Instead the temple housed a statue of whatever deity the temple was dedicated to and what was needed to carry out the ceremonial and cultic practice necessary for worship. The actual activity was performed outside.
  • Generic Name: Blacksmith
  • Specific Name: Armamentarium
    • Class: Barracks.
    • History: The Roman army stored and repaired its equipment in the armamentarium of the camp.
  • Generic Name: Market
  • Specific Name: Mercatum
    • Class: Market.
    • History: Roman markets were flush with goods from across Europe and the Mediterranean.
  • Generic Name: Defense Tower
  • Specific Name: Turris Lignea
    • Class: Defense Tower.
    • History: For use by the Romans to keep an eye over surrounding hostile territory.
  • Generic Name: Wall
  • Specific Name Moenia
    • Class: Wall.
    • History: Strong city walls.
  • Generic Name: Wall Tower
  • Specific Name: Turris Lapidea
    • Class: Wall Tower.
    • History: Towers for the defense of the city walls.
  • Generic Name: Gate
  • Specific Name: Porta
    • Class: Wall Gate.
    • History: The gate of a wall was the center of attention during any siege.

CITY

  • Generic Name: Fortess
  • Specific Name: Castellum
    • Class: Fortress.
    • History: A fortified auxillary camp.

SPECIAL STRUCTURES

  • Generic Name: Entrenched Camp
  • Specific Name: Castra Vallum
    • Class: SB1.
    • History: Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution. It has a turf wall, and it's surrounded by a canal filled with water whenever possible for extra defence. Many towns started up as bigger military camps to evolve to more complicated cities.
    • Requirements: -
    • Phase: City.
    • Special:
      • "Forward Base" - Allows players to train infantry units from a fast-building army camp in enemy territory. The Entrenched Camp loses Health over time, making it a temporary structure.
      • "Colonia" - If there are no other enemy buildings within sight of the Entrenched Camp, it can be "upgraded" to a Civic Center.
  • Generic Name: Temple of Vesta
  • Specific Name: Aedis Vestae
    • Class: SB2.
    • History: .
    • Requirements: Temple.
    • Phase: City.
    • Special: All buildings within its aura gain double health and double loyalty. Build limit: 1.
  • Generic Name: Apartment Building
  • Specific Name: Insula
    • Class: SB3.
    • History: .
    • Requirements: House.
    • Phase: City.
    • Special: A large apartment building with a population bonus of 25.

WONDER

  • Generic Name: The Colosseum.
  • Specific Name: Amphitheatrum Flavium.
    • Class: Wonder.
    • History: The largest, most impressive amphitheater in the Roman Empire.
    • Requirements: Temple.
    • Phase: City.
    • Special: .

CIV BONUSES

  • CB1
    • Name: Testudo Formation.
    • History: The Romans commonly used the Testudo or "turtle" formation for defense: Legionaries were formed into hollow squares with twelve men on each side, standing so close together that their shields overlapped like fish scales.
    • Effect: Roman Legionaries can form a Testudo. The Legionaries at the front, back and sides hold their shields to the outside and the Legionaries in the centre raise their shields above their heads. This formation provides improved protection against melee and ranged attacks. However, their movement rate is much slower. The formation button is only available for a group that consists exclusively of Roman Legionaries.
  • CB2
    • Name:
    • History: .
    • Effect: .

TEAM BONUS

  • TB1
    • Name: .
    • History: .
    • Effect: .

CIV WEAKNESSES

(none)

TECHNOLOGIES

  • Infantry: Strong. Among the strongest in the game.
  • Cavalry: Not very good. Very few upgrades.
  • Naval: The Roman Navy wasn't powerful, but their advanced technology helped improving them.
  • Siege: Very powerful Siege. Romans were ready to attack every kind of fortress.
  • Economy: Many techs.
    • Farming: Good.
    • Mining: Developed. Better than average.
    • Lumbering: Average.
    • Hunting: Below average.
    • Land Trade: Not as developed as Naval trade.
    • Naval Trade: Highly Developed.
  • Architecture: Advanced.
  • Defenses: Mediocre.

SPECIAL TECHNOLOGIES

  • ST1
    • Name: Latifundia
    • History: .
    • Effect: .
  • ST2
    • Generic Name:
    • Specific Name:
    • History: .
    • Effect: .

FOOTNOTES

Paul's guide to Roman equipment article is a useful reference for the arms and armour mentioned in this Profile.

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