wiki:GLESPort
Last modified 3 months ago Last modified on 2012-02-15 11:20:41

This page documents how the graphics of 0 A.D. may be ported to OpenGL ES.

This is required for an Android port, but might also be of interest to possible ports to iOS and other mobile systems.

Let's see what's broken when Ykkrosh' build gets up running on the device,