Changes between Initial Version and Version 1 of List:_Entities:_Player:_Support


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Timestamp:
Jun 16, 2009, 1:01:21 AM (15 years ago)
Author:
Erik Johansson
Comment:

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  • List:_Entities:_Player:_Support

    v1 v1  
     1List: Entities: Player: Units 3 of 5 (Support)
     2
     3UNITS
     4
     5¦¦¦¦ = all
     6¦¦¦? = high
     7¦¦?? = medium
     8¦??? = low
     9???? = none
     10SUPPORT
     11
     12Female Citizen
     13Id.Class2:      Support
     14Id.Type:         UnitFoot; UnitNonMechanical; UnitSupport; UnitWorker;
     15Armour.Crush:   ¦¦¦?
     16Armour.Hack:    ¦???
     17Armour.Pierce:  ¦???
     18Armour.Value:   ¦???
     19Create.Construct:       ¦???
     20Create.CostFood:        ¦???
     21Create.EntityList:       farmstead; house; field; corral;
     22Create.Phase:    village
     23Gather.Speed:   ¦¦¦?
     24Health.Hitpoints:       ¦???
     25Health.Regen:   ¦???
     26Move.Speed:     ¦¦??
     27Population.Sub:  1
     28Vision.LOS:     ¦¦??
     29Special:         Allure Aura; Capturable (Cavalry); No Attack; No Repair; Greater Economic Attributes;
     30History:
     31Women in the ancient world took on a variety of roles - from leadership (Celts) to servant (Greeks).
     32Women are hard workers, the economic backbone of any civilisation.
     33In history, it was typical when all the males (capable of fighting) were killed for the females, children, and elderly to be sold as slaves.
     34The Role of Women in the Ancient World
     35
     36
     37Trader
     38Id.Class2:      Support
     39Id.Type:         UnitFoot (or UnitMounted); UnitNonMechanical; UnitSupport; UnitTrade;
     40Armour.Crush:   ¦¦¦?
     41Armour.Hack:    ¦???
     42Armour.Pierce:  ¦???
     43Armour.Value:   ¦???
     44Create.CostFood:        ¦???
     45Create.CostWood:        ¦???
     46Create.Phase:    town
     47Formation.Category:      protected
     48Formation.Type:  box; column_c; column_o;
     49Health.Hitpoints:       ¦???
     50Health.Regen:   ¦???
     51Move.Speed:     ¦¦??
     52Population.Sub:  1 (or 2)
     53Vision.LOS:     ¦¦??
     54Special:         LootOnDeath; No Gather; No Repair; No Attack; Barter; Supply; Action.Trade (Patrols between Markets as trade routes);
     55History:
     56Trade was a very important part of ancient civilisation - effective trading and control of trade routes equaled wealth.
     57Trade took place by many forms from foot to caravans to merchant ships.
     58One of the most notorious examples of the power of trade was the Silk Road.
     59
     60
     61Healer
     62Id.Class2:      Support
     63Id.Type:         UnitFoot; UnitNonMechanical; UnitSupport;
     64Armour.Crush:   ¦¦¦?
     65Armour.Hack:    ¦???
     66Armour.Pierce:  ¦???
     67Armour.Value:   ¦???
     68Create.CostFood:        ¦¦¦?
     69Create.Phase:    town
     70Formation.Category:      protected
     71Formation.Type:  box; column_c; column_o; line_c; line_o; flank;
     72Heal.Rate:      ¦???
     73Health.Hitpoints:       ¦???
     74Health.Regen:   ¦???
     75Move.Speed:     ¦¦??
     76Population.Sub:  1
     77Vision.LOS:     ¦¦??
     78Special:         No Gather; Heal; No Gather; No Repair; No Attack;
     79History:
     80Medics/Healers were not a 'normal' member of society in the ancient world.
     81They were regarded as highly skilled or favoured by the gods.
     82In some societies these figures took on a reverence and/or leadership in thier communities.
     83Attending to community health issues wasn't just a job, but a lifestyle.
     84Skills could include: medicine, nature studies, chemistry, mathematics, and politics to name a few.