Changes between Version 1 and Version 2 of Manual_Buildings


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Timestamp:
Mar 7, 2011, 6:54:38 PM (13 years ago)
Author:
Erik Johansson
Comment:

added images

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  • Manual_Buildings

    v1 v2  
    1111
    1212=== Civic Centre ===
     13[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/civ_centre_celt_hele.jpg, nolink)]]
     14
    1315The main hub of your civilization. Typically the first building you have. Provides housing for a moderate amount of people, and you can create a selection of Citizen Soldiers as well as Female Citizens here. You can garrison a moderate amount of people for protection and to heal them here as well. Resource dropsite for all resources.
    1416
     17
     18
    1519=== House ===
     20[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/house_celt_hele.jpg, nolink)]]
     21
    1622Provides housing for a few people.
    1723
     24
     25
    1826=== Farmstead ===
     27[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/farmstead_celt_hele.jpg, nolink)]]
     28
    1929Resource dropsite for food.
    2030
     31
     32
    2133=== Field ===
     34[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/field.jpg, nolink)]]
     35
    2236Buildable food source, slower than other food sources (like animals and berries), but more reliable and useful later in the game when you've gathered all food from animals etc. Build near Farmsteads or Civic Centres to get food quicker (as the citizens won't have to walk as far when dropping off the food).
    2337
     38
     39
    2440=== Corral ===
     41[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/corral_celt_hele.jpg, nolink)]]
     42
    2543[Currently a useless building]
    2644
     45
     46
    2747=== Mill ===
     48[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/mill_celt_hele.jpg, nolink)]]
     49
    2850Resource dropsite for wood, stone and metal.
    2951
    30 === Outpost ===
     52
     53
     54=== Scout Tower ===
     55[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/scout_tower_celt_hele.jpg, nolink)]]
     56
    3157Large LOS (Line of Sight) to help you discover enemy attacks. Can attack enemy units within range, garrison units inside for a quicker rate of fire, as well as for their protection and healing.
    3258
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    3361=== Wall ===
     62[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_celt_hele.jpg, nolink)]]
     63
    3464Build walls to prevent enemy access to your city.
    3565
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     67
    3668=== Wall Tower ===
     69[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_tower_celt_hele.jpg, nolink)]]
     70
    3771Attacks enemies within range. You can garrison units within for a quicker rate of fire, as well as for their protection and healing.
    3872
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     74
    3975=== Wall Gate ===
     76[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_gate_celt_hele.jpg, nolink)]]
     77
    4078[Currently a useless building]
    4179
     80
     81
    4282=== Dock ===
     83[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/dock_celt_hele.jpg, nolink)]]
     84
    4385Trains ships. Resource dropsite for food.
    4486
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     88
    4589=== Market ===
     90[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/market_celt_hele.jpg, nolink)]]
     91
    4692[Currently a useless building]
    4793
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     95
    4896=== Barracks ===
     97[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/barracks_celt_hele.jpg, nolink)]]
     98
    4999Trains all available Citizen Soldiers. You can also garrison units inside for their protection and healing.
    50100
     101
     102
    51103=== Temple ===
     104[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/temple_celt_hele.jpg, nolink)]]
     105
    52106[Currently a useless building]
    53107
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     109
    54110=== Fortress ===
     111[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/fortress_celt_hele.jpg, nolink)]]
     112
    55113Trains siege weapons, super units and heroes (with a few exceptions, see below). Fires at nearby enemies, garrison units within for a quicker rate of fire, as well as for their protection and healing.
     114
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    56116
    57117== Special buildings ==
    58118=== Hellenes (Greeks) ===
    59119==== Theatron ====
     120[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/theatron_hele.jpg, nolink)]]
     121
    60122[Currently a useless building]
    61123
     124
     125
    62126==== Gymnasion ====
     127[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/gymnasion_hele.jpg, nolink)]]
     128
    63129Trains super units.
    64130
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     132
    65133==== Tholos ====
     134[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/tholos_hele.jpg, nolink)]]
     135
    66136Trains heroes.
     137
     138
    67139
    68140=== Celts ===
    69141==== Melonas ====
     142[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/melonas_celt.jpg, nolink)]]
     143
    70144[Currently a useless building]
     145
     146
     147
    71148==== Kennel ====
     149[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/kennel_celt.jpg, nolink)]]
     150
    72151Trains war dogs. (And yeah, it needs a Celtic name.)