Version 4 (modified by Erik Johansson, 13 years ago) ( diff )

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Part of the 0 A.D. Gameplay Manual

GUI Overview

http://wildfiregames.com/images/0ad_gameplay_manual/basic_gameplay_overview.jpg

Ribbon

Resources

http://wildfiregames.com/images/0ad_gameplay_manual/GUI_Overview/top_resources.png From left to right: Food, Wood, Stone, and Metal.

Faction icon

http://wildfiregames.com/images/0ad_gameplay_manual/GUI_Overview/top_civ_icon.png

The Hellenic shield.

Each civilization has a corresponding shield, which appears in the middle of the top bar when you play as that civilization.

http://wildfiregames.com/images/0ad_gameplay_manual/GUI_Overview/top_menu.png

Click to open the in-game menu

Game View

Displays the part of the in-game world that you're currently looking at and interacting with. It's here most of the actual game is played.

Bottom area

Minimap

http://wildfiregames.com/images/0ad_gameplay_manual/GUI_Overview/bottom_minimap.png

The minimap is a small-scale representation of the in-game world.

Dots are used to represent units, buildings, and other in-game objects. Your units are displayed as dots in your player colour, the enemy units in their colours. Water is blue, and ground is a shade of green/grey etc depending on the ground texture.

View rectangle

The reddish rectangle displays what area of the map the "camera" is currently looking at, in other words: what area of the in-game world is currently displayed in the middle area.

The black area

The black represents the area you have yet to explore and that is covered by Shroud-of-Darkness.

The dimmed area

The dimmed area represents the area covered by Fog-of-War.

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