Changes between Version 11 and Version 12 of Manual_Settings
- Timestamp:
- Aug 30, 2012, 1:05:15 PM (12 years ago)
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Manual_Settings
v11 v12 15 15 * Prefer GLSL: If you are using the shader renderpath and have a graphics card/driver with good OpenGL 2.1 support, you can enable some ''experimental'' graphics effects by setting `preferglsl=true`. These include: 16 16 * Smooth LOS. Smoothes the movement of the "line of sight" (aka. "fog of war") around units. Enabled by setting `smoothlos=true`. 17 * Advanced mapping effects on buildings (such as parallax, normal and specular mapping). First you need to set `gentangents=true`, and then depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off.17 * Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). First you need to set `gentangents=true`, and then depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off. 18 18 19 19 You can also set the game to run in windowed mode in a `local.cfg`, please see the `default.cfg` for info on how to do it.