Changes between Version 12 and Version 13 of Manual_Settings
- Timestamp:
- Aug 30, 2012, 1:23:51 PM (12 years ago)
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Manual_Settings
v12 v13 14 14 * Render path: If you have any problems with graphics due to an older graphics card, add the line `renderpath=fixed` to test the game without shaders. If this fixes the problems, please [/newticket report] it as a bug to us. 15 15 * Prefer GLSL: If you are using the shader renderpath and have a graphics card/driver with good OpenGL 2.1 support, you can enable some ''experimental'' graphics effects by setting `preferglsl=true`. These include: 16 * Smooth LOS. Smooth es the movement of the "line of sight" (aka. "fog of war") around units. Enabled by setting `smoothlos=true`.16 * Smooth LOS. Smooths the movement of the "line of sight" (aka. "fog of war") around units. Enabled by setting `smoothlos=true`. 17 17 * Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). First you need to set `gentangents=true`, and then depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off. 18 18