Changes between Version 25 and Version 26 of Manual_Settings


Ignore:
Timestamp:
Feb 22, 2015, 9:13:13 PM (9 years ago)
Author:
historic_bruno
Comment:

Updates for water rendering changes

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  • Manual_Settings

    v25 v26  
    99Here are the main graphics settings you may be interested in changing:
    1010
    11  * Windowed: If you want to always start the game in windowed mode instead of fullscreen or if you're using OS X (see #741 and #1593), then add `windowed=true`. You can also adjust the game window size by setting `xres` and `yres` to reasonable values (the minimum supported window size is 1024x768).
    12  * Fancy water: If you have an older graphics card, or just don't want all the fancy effects, you can disable them by adding the following lines:
     11 * Windowed: If you want to always start the game in windowed mode instead of fullscreen, then add `windowed=true`. You can also adjust the game window size by setting `xres` and `yres` to reasonable values (the minimum supported window size is 1024x768).
     12 * Fancy water: If you have an older graphics card, or just don't want all the fancy effects, you can disable them by adding the following line:
    1313{{{
    14  waternormals = false
    15  waterrealdepth = false
    16  waterfoam = false
    17  watercoastalwaves = false
    18  waterrefraction = false
    19  waterreflection = false
    20  watershadows = false
     14waterugly = true
    2115}}}
    2216 * Shadows: You can disable shadows by adding `shadows=false`.
     
    3125 * Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). First you need to set `gentangents=true`, and then depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off.
    3226 * Postprocessing. Enables additional effects, such as brightness/contrast control, depth-of-field, LDR bloom, etc. Set `postproc=true`.
    33  * Fancy water settings. Enables more realistic water effects like depth-based color, surface shadows, coastal foam and waves. See `waternormals`, `waterrealdepth`, `waterfoam`, `watercoastalwaves`, `waterrefraction`, `waterreflection`, and `watershadows` settings.
     27 * Fancy water settings. Enables more realistic water effects like depth-based color, surface shadows, coastal foam and waves. See `waterfancyeffects`, `waterrealdepth`, `waterrefraction`, `waterreflection`, and `shadowsonwater` settings.
    3428
    3529[[Image(Manual_Settings:GameOptions.png​,1024)]]