Changes between Version 2 and Version 3 of Manual_Settings


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Timestamp:
Jan 23, 2011, 12:11:48 PM (13 years ago)
Author:
Erik Johansson
Comment:

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  • Manual_Settings

    v2 v3  
    1 === [[TOC]] === #GraphicsSettings
     1[[TOC]]
    22= Settings =
    33== Graphics Settings ==
    4 To switch between Windowed and Fullscreen mode in-game press '''Alt'''+'''Enter'''. There are a few settings you can change via the in-game menu as well. You do that by clicking on '''Menu''', then '''Settings''', and there check/uncheck the '''Enable Water Reflections''', and '''Enable Shadows''' checkboxes. This can be helpful if the game is slow.
     4To switch between Windowed and Fullscreen mode in-game press '''Alt'''+'''Enter'''. There are a few settings you can change via the in-game menu as well. You do that by clicking on '''Menu''', then '''Settings''', and there check/uncheck the '''Enable Water Reflections''', and '''Enable Shadows''' checkboxes. This can be helpful if the game is slow.
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    6 To permanently set various graphic settings see the file `binaries\data\config\default.cfg`. To change a setting, create a '''new''''' ''file, on Windows, create: `%appdata%/0ad/config/local.cfg`, on Linux/OS X, create: `~/.config/0ad/config/local.cfg`. Open either of these files in Notepad (or Linux/Mac equivalent), and copy any lines you want to change from `default.cfg` into the new `local.cfg`. Here are the main ones you might be interested in changing:''''''''''
     6To permanently set various graphic settings see the file `binaries\data\config\default.cfg`. To change a setting, create a '''new''''' ''file, on Windows, create: `%appdata%/0ad/config/local.cfg`, on Linux/OS X, create: `~/.config/0ad/config/local.cfg`. Open either of these files in Notepad (or Linux/Mac equivalent), and copy any lines you want to change from `default.cfg` into the new `local.cfg`. Here are the main ones you might be interested in changing:''''''''''
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    88 * Render path: If you have any problems with graphics due to an older graphics card, add the line `renderpath=fixed` to make sure 0 A.D. uses no shaders. If this fixes the problems, please report it as a bug to us.