Results (31 - 40 of 166)
- [21228]: Hellas random map script. Picks a random area of a digital elevation ...
- Hellas random map script. Picks a random area of a digital elevation model of Greece that has a certain amount of land. Comes with different biomes depending on height, athenian artifacts, docks, a temple and oxybeles. Smoothens the map iteratively until the maximum amount of cliffs is reached. Use ...
- By Feb 16, 2018, 9:26:42 PM —
- [21182]: Implement ElevationBlendingPainter which interpolates the height of ...
- Implement ElevationBlendingPainter which interpolates the height of the given area with the desired height. Primary use case, as represented on Caledonian Meadows, is creating a path through impassable area, mountains or water, refs #4952. Supersede ...
- By Feb 12, 2018, 2:22:10 AM —
- [21175]: Implement SmoothingPainter for random maps, fixes #5027. This allows ...
- ... to be smoothened, especially important on imported digital elevation models. It uses the Inverse Distance Weighting / Shepard's method as mentioned by Imarok and formerly implemented in the Pyrenean Sierra map by wraitii in rP12248. Supersedes the globalSmoothHeightmap function in FeXoRs heightmap ...
- By Feb 11, 2018, 3:56:55 PM —
- #5027: enhancement: Random map SmoothingPainter (closed: fixed)
- Sometimes it is important to smooth only a subset of the map. For example if when we want a passable paths without touching the surrounding terrain. We already have the global smoothing function in the heightmap library, so this problem ...
- By Feb 10, 2018, 7:04:31 PM —
- Atlas_Manual_Environment_Tab: === Environment Tab === Part of the [wiki:Atlas_Manual Atlas ...
- ... changes the position of the sun around the world * '''Sun elevation''' – changes the height of the sun * '''Sun overbrightness''' – makes it possible to make the sun brighter than otherwise would have been possible. The further to the right the slider is, the brighter the sun * '''The shaded s ...
- By Feb 10, 2018, 4:12:32 PM —
- Atlas_Manual_Starting: [[TOC]] = Getting started and basic tools = Part of the ...
- ... rain tool'' The Alter terrain tool is used to change the elevation of the 3D terrain. Clicking/dragging with the left mouse button raise terrain, while clicking/dragging with the right mouse button lowers it. ==== The Area of Influence ==== [[Image(tools_alter_terrain_area_of_influence.png)]] ...
- By Feb 10, 2018, 3:56:25 PM —
- smoothen_flatten_elevation.png (Atlas_Manual_Starting)
- By Feb 10, 2018, 3:51:06 PM —
- [21164]: Pompeii random map script, largely based on _kalis map in rP18564. ...
- ... Can be improved with a pathplacer and the custom elevationpainter used on Caledonian Meadows.
- By Feb 9, 2018, 4:35:49 PM —
- [21131]: Implement random map script backend to read terrain PMP files created ...
- ... Allows developers to set elevation and terrain textures in the map editor and use that for a random map.
- By Feb 7, 2018, 12:05:58 AM —
- #5018: enhancement: rmgen heightmap image import (closed: fixed)
- While it is a rightfully demanded feature to open terrain maps created in atlas from a random map script, it would also be handy to open an image file of a heightmap directly from rmgen without creating a PMP file thereof. The rmgen scr ...
- By Feb 4, 2018, 4:05:25 AM —
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