Results (11 - 20 of 345)
- FAQ: {{{#!comment - Do not use "wysiwyg" when editing, it seems to break ...
- ... Must be disabled for macOS, see [[FAQ#macOS|Platform-specific]]. - Set `Model Quality` to the lowest value. - Disable `Shadows` or choose `Low Quality` from the dropdown menu and a low value for `Cutoff distance`. - Enable `Water Effects`, but disable `Hi ...
- By Aug 25, 2023, 7:34:03 PM —
- #6847: defect: MacOS libzip compile error with premake / update-workspace.sh (new)
- Attempting to build from master on OS X, having addressed the issue described in track #6797, the following error occurs when running ./update-workspace as described in https://trac.wildfiregames.com/wiki/BuildInstructions#Buildthegame ...
- By Aug 6, 2023, 11:25:56 PM —
- #6833: defect: Walls demo multiplayer crash (new)
- ... D..app/Contents/MacOS/pyrogenesis Identifier: com.wildfiregames.0ad Version: 0.0.26 (0.0.26) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2023-0 ...
- By Jun 26, 2023, 8:02:26 PM —
- #6827: enhancement: Add command line option to specify path to user.cfg (new)
- For testing lobby related stuff I often have to run Pyrogenesis with different configuration options. While that's already possible using the `-conf` command line option, it becomes messy when running multiple instances of Pyrogenesis in p ...
- By Jun 18, 2023, 10:10:40 AM —
- [27667]: Fix game crash when communicating with the lobby on macOS 13 Summary: ...
- Fix game crash when communicating with the lobby on macOS 13 Summary: On macOS Ventura (at least version 13.2.1 and above), the game crashes instantly when clicking on buttons communicating with the lobby. This issue is solved by upgrading nettle to 3.9 and GNUTLS to 3.8. Patch by: froiss ...
- By Jun 6, 2023, 9:07:50 AM —
- #6812: defect: Getting "Connection to server lost" error occasionally in Lobby. (new)
- In multiplayer lobby matches, I am getting "Connection to server lost" error and am not able to continue after that. Sometimes I don't get the error even after playing for 2 hours and sometimes I get error in 20 minutes. Is there an ...
- By May 23, 2023, 7:58:11 PM —
- #6810: defect: [macOS] new place for settings starting with A27 ? (new)
- ... f this was intended and update this article [[GameDataPaths#macOS|wiki/GameDataPaths#macOS]] === Notes When using my compiled version from source, the location is: {{{#!sh cd ~/Library/Application\ Support/0ad }}} === overview of macOS security features - Image comparing `latest RC`, ` ...
- By May 22, 2023, 6:18:11 PM —
- #6807: defect: gloox crash on macOS with TLS (closed: fixed)
- In the RC version, a macOS user has gloox crashing with TLS enabled. https://wildfiregames.com/forum/topic/107313-alpha-27-pre-releaserelease-candidate-build-testing/?do=findComment&comment=551853 Can someone on macOS reproduce the issue in a clean enviro ...
- By May 22, 2023, 10:44:42 AM —
- #6797: defect: Error when building on macOS (SDL2 -Werror) (new)
- Hi all! My Environment: * MacBook Pro 2021 * Chip: M1 Max * RAM: 32GB * OS Venture 13.3.1 When I try to build the game: '''cd libraries/osx''' and run script '''./build-osx-libs.sh -j3''' I have some errors: {{{ In file ...
- By Apr 29, 2023, 9:08:24 PM —
- #6776: defect: [macOS] Undesired behaviour when setting master volume to zero (new)
- - reported in the forum by `kpatch` - [https://wildfiregames.com/forum/topic/106695-master-volume-not-working-as-expected Master Volume not working as expected] (30/Mar/23) ==== to reproduce - open the `Sound` options and set `Maste ...
- By Apr 5, 2023, 8:08:09 PM —
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