Opened 12 years ago
Closed 9 years ago
#1259 closed defect (fixed)
Selected units that can't reach each other won't move when tasked
Reported by: | Евгений | Owned by: | Itms |
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Priority: | Should Have | Milestone: | Alpha 19 |
Component: | UI & Simulation | Keywords: | pathfinding |
Cc: | Patch: |
Description
In some cases (as in the screenshot) units do not move anywhere, if I give them order to move. This occurs when the difficult terrain between the units. Sometimes the units begin to move (when they are closer), but only after a few seconds (up to ten). If I give order to attack (or gather resources), they immediately move towards the enemy (or resource).
Screenshot: http://i.imgur.com/qBZW6.jpg
Game version: Alpha 9 Ides of March. My PC: Windows 7 Ultimate, 64-bit
(Service Pack 1), AMD Phenom(tm) 9850 Quad-Core Processor 2.49 GHz, GeForce? GTX 260 (driver version 295.73), (two monitors 1920x1200, 1440x900), 4 Gb RAM.
Change History (4)
comment:1 by , 12 years ago
Milestone: | Alpha 10 → Alpha 11 |
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Summary: | units can't move → Selected units that can't reach each other won't move when tasked |
comment:2 by , 12 years ago
Milestone: | Alpha 11 → Backlog |
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comment:3 by , 9 years ago
Milestone: | Backlog → Alpha 19 |
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I'm pushing this to Alpha 11 for now. Philip has made progress toward redesigning the path finder. When he finishes that, we'll take a look at this if it isn't already fixed by the changes.