Opened 12 years ago

Closed 9 years ago

#1259 closed defect (fixed)

Selected units that can't reach each other won't move when tasked

Reported by: Евгений Owned by: Itms
Priority: Should Have Milestone: Alpha 19
Component: UI & Simulation Keywords: pathfinding
Cc: Patch:

Description

In some cases (as in the screenshot) units do not move anywhere, if I give them order to move. This occurs when the difficult terrain between the units. Sometimes the units begin to move (when they are closer), but only after a few seconds (up to ten). If I give order to attack (or gather resources), they immediately move towards the enemy (or resource).

Screenshot: http://i.imgur.com/qBZW6.jpg

Game version: Alpha 9 Ides of March. My PC: Windows 7 Ultimate, 64-bit

(Service Pack 1), AMD Phenom(tm) 9850 Quad-Core Processor 2.49 GHz, GeForce? GTX 260 (driver version 295.73), (two monitors 1920x1200, 1440x900), 4 Gb RAM.

Change History (4)

comment:1 by Kieran P, 12 years ago

Milestone: Alpha 10Alpha 11
Summary: units can't moveSelected units that can't reach each other won't move when tasked

I'm pushing this to Alpha 11 for now. Philip has made progress toward redesigning the path finder. When he finishes that, we'll take a look at this if it isn't already fixed by the changes.

comment:2 by Kieran P, 12 years ago

Milestone: Alpha 11Backlog

comment:3 by Itms, 9 years ago

Milestone: BacklogAlpha 19

comment:4 by Itms, 9 years ago

Owner: set to Itms
Resolution: fixed
Status: newclosed

In 16751:

New long-range pathfinder.

Based on Philip's work located at http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.

An updated version of docs/pathfinder.pdf describing the changes in detail will be committed ASAP.

Running update-workspaces is needed after this change.

Fixes #1756.
Fixes #930, #1259, #2908, #2960, #3097
Refs #1200, #1914, #1942, #2568, #2132, #2563

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