|Reported by:||Stuart Walpole||Owned by:||Badmadblacksad|
|Priority:||Should Have||Milestone:||Alpha 5|
Description (last modified by )
- Allow running
- (Requires better pathfinding): attacking, and switching between formation shapes on goto.
- Redirection angle and "take closest position"
- Formations can grant units unique idle, ready, and attack animations.
- Formations will require a flag in the cell that triggers special animations for a unit in a particular location of that formation. See special formation such as these:
Change History (30)
Note: See TracTickets for help on using tickets.