#2835 closed defect (fixed)
[PATCH] Stop "queue-building" structures when resources exhausted
Reported by: | mimo | Owned by: | mimo |
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Priority: | Nice to Have | Milestone: | Alpha 18 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
When placing buildings with the queued hotkey, the resources are only checked for the first building. When the resources are exhausted, the building placement still gives the impression that we can build, but nothing is built because of the lack of resources. This can be misleading. We should check resources after each successful foundation, and either stop the process when resources exhausted, or at least show a red overlay.
Attachments (1)
Change History (5)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Keywords: | patch review added |
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Milestone: | Backlog → Alpha 18 |
Summary: | Stop "queue-building" structures when resources exhausted → [PATCH] Stop "queue-building" structures when resources exhausted |
This ticket is only gui related, with no connection to #2710 imo. Anyway, here is a patch to fix it, and this makes the behaviour consistent with the fact that the production buttons become disabled when not enough resources.
by , 10 years ago
Attachment: | buildingPlacement.diff added |
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comment:4 by , 10 years ago
Keywords: | review removed |
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Linking this to #2710.