Opened 10 years ago

Closed 10 years ago

#2836 closed defect (duplicate)

replay mode unavailable

Reported by: kanetaka Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

In r15829, The engine doesn't work on replay mode. The debug output is as follows. I am sorry to show Japanese messages. VC++ 2010 doesn't support handy language switching.

pyrogenesis_dbg.exe の 0x77151d4d で初回の例外が発生しました: Microsoft C++ の例外: PSERROR_File_OpenFailed (メモリの場所 0x0108ebd4)。
ERROR: Failed to load map maps/skirmishes/Acropolis Bay (2).pmp: File_OpenFailed
pyrogenesis_dbg.exe の 0x77151d4d で初回の例外が発生しました: Microsoft C++ の例外: PSERROR_Game_World_MapLoadFailed (メモリの場所 0x0108ed2c)。
pyrogenesis_dbg.exe の 0x77151d4d でハンドルされていない例外が発生しました: Microsoft C++ の例外: PSERROR_Game_World_MapLoadFailed (メモリの場所 0x0108ed2c)。
プログラム '[8704] pyrogenesis_dbg.exe: ネイティブ' はコード 0 (0x0) で終了しました。

Change History (1)

comment:1 by leper, 10 years ago

Keywords: replay removed
Milestone: Backlog
Resolution: duplicate
Status: newclosed

You need to specify the mods you want to use. (-mod=public in this case)

Might be nice to read them from the config, but that would require doing more init than we currently do for the replay mode.

This also duplicates #2807.

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