Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#2905 closed defect (fixed)

[PATCH] Units on Walls sometimes dont auto attack

Reported by: NiAypa Owned by: mimo
Priority: Should Have Milestone: Alpha 18
Component: UI & Simulation Keywords: walls, archer, patch
Cc: Patch:

Description

Hello,

I dont know wether this is a known bug already...

I noticed that sometimes when you garrison units onto a wall, they do not auto attack. But this is not permanent, sometimes they do and sometimes they dont. Manually sending attack order does work however.

Has anyone else also encountered this?

Greets & thank for awesome work,

NiAypa

Attachments (1)

wallGarrison.diff (2.5 KB ) - added by mimo 9 years ago.

Download all attachments as: .zip

Change History (8)

comment:1 by NiAypa, 9 years ago

PS: this is not due to their stance, they were in aggressive stance as far as I remember

comment:2 by Stan, 9 years ago

Keywords: unanswered added

comment:3 by Stan, 9 years ago

Component: AICore engine

comment:4 by Stan, 9 years ago

Component: Core engineUI & Simulation
Last edited 9 years ago by Stan (previous) (diff)

comment:5 by mimo, 9 years ago

Keywords: patch review added; auto attack unanswered removed
Summary: Units on Walls sometimes dont auto attack[PATCH] Units on Walls sometimes dont auto attack

Seems to be a problem with stance: agressive does not work as it supposes units will move towards the attacker when off-range. Here is a patch which force the stance of turrets to be standground. I'll commit it later when i have time to really test it, but if anybody has time for tests, feel free to go.

by mimo, 9 years ago

Attachment: wallGarrison.diff added

comment:6 by mimo, 9 years ago

Owner: set to mimo
Resolution: fixed
Status: newclosed

In 16318:

force garrisoned units as turrets to have stance standground, fixes #2905

comment:7 by mimo, 9 years ago

Keywords: review removed
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