#2905 closed defect (fixed)
[PATCH] Units on Walls sometimes dont auto attack
Reported by: | NiAypa | Owned by: | mimo |
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Priority: | Should Have | Milestone: | Alpha 18 |
Component: | UI & Simulation | Keywords: | walls, archer, patch |
Cc: | Patch: |
Description
Hello,
I dont know wether this is a known bug already...
I noticed that sometimes when you garrison units onto a wall, they do not auto attack. But this is not permanent, sometimes they do and sometimes they dont. Manually sending attack order does work however.
Has anyone else also encountered this?
Greets & thank for awesome work,
Attachments (1)
Change History (8)
comment:1 by , 10 years ago
comment:2 by , 9 years ago
Keywords: | unanswered added |
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comment:3 by , 9 years ago
Component: | AI → Core engine |
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comment:4 by , 9 years ago
Component: | Core engine → UI & Simulation |
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Version 0, edited 9 years ago by (next)
comment:5 by , 9 years ago
Keywords: | patch review added; auto attack unanswered removed |
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Summary: | Units on Walls sometimes dont auto attack → [PATCH] Units on Walls sometimes dont auto attack |
Seems to be a problem with stance: agressive does not work as it supposes units will move towards the attacker when off-range. Here is a patch which force the stance of turrets to be standground. I'll commit it later when i have time to really test it, but if anybody has time for tests, feel free to go.
by , 9 years ago
Attachment: | wallGarrison.diff added |
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comment:7 by , 9 years ago
Keywords: | review removed |
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PS: this is not due to their stance, they were in aggressive stance as far as I remember