Opened 9 years ago

Closed 9 years ago

#2941 closed defect (duplicate)

Seleucids Klēroukhia Military Colony not fighting

Reported by: Davide Owned by:
Priority: Should Have Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description

The Klēroukhia Military Colony (Seleucids) does not fight when empy nor with garrisoned units.

While I am not sure it is a bug, mistake or intended behaviour, other similar buildings does fight against nearby enemies, this shouldn't be an exception.

Change History (6)

comment:1 by Lionkanzen, 9 years ago

Is related to this ticket ? http://trac.wildfiregames.com/ticket/2855

comment:2 by Lionkanzen, 9 years ago

Component: AIUI & Simulation

comment:3 by Davide, 9 years ago

I think the discussion was pretty similar. Point is, Military Colony should have some sort of 'self defense' or it won't be of any help during the games.

in reply to:  3 comment:4 by Lionkanzen, 9 years ago

Replying to Dade:

I think the discussion was pretty similar. Point is, Military Colony should have some sort of 'self defense' or it won't be of any help during the games.

This a design decision, and as design decision need be discussed into the forums, if is not is very hard someone else change this.

Last edited 9 years ago by Lionkanzen (previous) (diff)

comment:5 by Lionkanzen, 9 years ago

Milestone: Alpha 18Alpha 19

comment:6 by Itms, 9 years ago

Milestone: Alpha 19
Resolution: duplicate
Status: newclosed

Merging discussions to #2855.

Note: See TracTickets for help on using tickets.