Opened 9 years ago
Closed 9 years ago
#2941 closed defect (duplicate)
Seleucids Klēroukhia Military Colony not fighting
Reported by: | Davide | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
The Klēroukhia Military Colony (Seleucids) does not fight when empy nor with garrisoned units.
While I am not sure it is a bug, mistake or intended behaviour, other similar buildings does fight against nearby enemies, this shouldn't be an exception.
Change History (6)
comment:1 by , 9 years ago
comment:2 by , 9 years ago
Component: | AI → UI & Simulation |
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follow-up: 4 comment:3 by , 9 years ago
I think the discussion was pretty similar. Point is, Military Colony should have some sort of 'self defense' or it won't be of any help during the games.
comment:4 by , 9 years ago
Replying to Dade:
I think the discussion was pretty similar. Point is, Military Colony should have some sort of 'self defense' or it won't be of any help during the games.
This a design decision, and as design decision need be discussed into the forums, if is not is very hard someone else change this.
comment:5 by , 9 years ago
Milestone: | Alpha 18 → Alpha 19 |
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comment:6 by , 9 years ago
Milestone: | Alpha 19 |
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Resolution: | → duplicate |
Status: | new → closed |
Merging discussions to #2855.
Is related to this ticket ? http://trac.wildfiregames.com/ticket/2855