Opened 8 years ago
Closed 7 years ago
#4104 closed defect (duplicate)
crash after 100% charging
Reported by: | otrevillagnas | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | crash |
Cc: | Patch: |
Description
hello! yesterday i play normally but today...everytime i try to play, after charging the 100% of the map, the game crash with this message:
Much to our regret we must report the program has encountered an error.
Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
Details: unhandled exception (Access violation reading 0x00003210)
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)
Change History (2)
comment:1 by , 8 years ago
comment:2 by , 7 years ago
Milestone: | Backlog |
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Resolution: | → duplicate |
Status: | new → closed |
Tagging as duplicate of #4190 since the described problem was most likely caused by the windows binaries only being able to allocate 2GB of memory. This should be solved with the Alpha 21 release. Please reopen the ticket otherwise.
Could you attach your system_info.txt, interestinglog.html, and mainlog.html please ?
See GameDataPaths and ReportingErrors
Thanks in advance.